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                 BattleMech Technical Readout

Name/Model:         Accolon ACCL-9XSG
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            100
Role:               Juggernaut
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3137
Rules (Current):    Experimental (Extinct)
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         13,429,000 C-Bills
Battle Value:       2,085

Chassis:              GM Siege HV 
Power Plant:          GM 300 
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Valiant Clan Plate Ferro-Fibrous with CASE II
Armament:             
    2 RAMTech 10000 Binary Laser Cannons
    2 ExoStar Pinnacle ER Medium Lasers (C)
    2 GM Earthbreaker-S Thumper Artillery Cannons
Manufacturer:         General Motors
    Primary Factory:  Detriot 'Mechworks, Terra
Communications:       Dalban Micronics
Targeting & Tracking: Dalban HiRez

================================================================================================
Overview:
    Designed as fire support for heavy sieges, the Accolon is instantly recognizable for its
    impressive size and its four extended-barrel Autocannons protruding from its back that it
    has by default. However, that impressive size has its drawbacks, even if it lets it
    stabilize and support the various big guns of its variants.
    
    It was originally used by the SLDF, but became primarly a Federated Suns 'Mech after the
    Star League dissolved and the Succession Wars began. Like the smaller Marauder, its Valiant
    Lamellor armor would have to be replaced with inferior brands once it became LosTech.
    Original-armor Accolons would only return once the Helm Memory Core was recovered by the
    Grey Death Legion and distributed across the Inner Sphere.
    
    (My personal take on an Unseen based on the Monster Destroid from Macross.)

Capabilities:
    DESIGN QUIRKS: Accurate Weapon (Thumper Artillery Cannnons), Stabilized Weapons (LT/RT),
    Oversized, Poor Performance

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                       14 [28] (C)                 4.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  307                    16.00                     
    Type:                               Ferro-Fibrous (C)                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             50       
    Center Torso (rear):                              12       
    R/L Torso:                         21             34       
    R/L Torso (rear):                                  8       
    R/L Arm:                           17             34       
    R/L Leg:                           21             42       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
RISC Emergency Coolant System                             CT                1          2.00             
CASE II (C)                                               RT                1          0.50             
Thumper Artillery Cannon                                  RT                7         10.00             
Thumper Artillery Cannon (Ammo 20)                        RT                1          1.00             
CASE II (C)                                               LT                1          0.50             
Thumper Artillery Cannon                                  LT                7         10.00             
Thumper Artillery Cannon (Ammo 20)                        LT                1          1.00             
Binary Laser Cannon                                       RA                4          9.00             
ER Medium Laser (C)                                       RA                1          1.00             
Binary Laser Cannon                                       LA                4          9.00             
ER Medium Laser (C)                                       LA                1          1.00             

Note: Equipped with RISC Heat Sink Override Kit

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 50
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 3 / (M) 3 / (L) 0,  OV: 1
Armor (A): 10,  Structure (S): 8
Specials: ARTTC-2, CASEII, ECS