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                 BattleMech Technical Readout

Name/Model:         Accolon ACCL-5RSG
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Role:               Juggernaut
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         11,124,000 C-Bills
Battle Value:       2,182

Chassis:              GM Siege HV EndoMax Endo Steel
Power Plant:          GM 300 
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Valiant Lamellor
Armament:             
    2 GM Urban Hunter Autocannon/20s
    2 ChisComp 6000-X ER Large Lasers
    6 ExoStar II Medium Lasers
Manufacturer:         General Motors
    Primary Factory:  El Dorado, Kath, Outreach
Communications:       Dalban Micronics
Targeting & Tracking: Dalban HiRez

================================================================================================
Overview:
    Designed as fire support for heavy sieges, the Accolon is instantly recognizable for its
    impressive size and its four extended-barrel Autocannons protruding from its back that it
    has by default. However, that impressive size has its drawbacks, even if it lets it
    stabilize and support the various big guns of its variants.
    
    It was originally used by the SLDF, but became primarly a Federated Suns 'Mech after the
    Star League dissolved and the Succession Wars began. Like the smaller Marauder, its Valiant
    Lamellor armor would have to be replaced with inferior brands once it became LosTech.
    Original-armor Accolons would only return once the Helm Memory Core was recovered by the
    Grey Death Legion and distributed across the Inner Sphere.
    
    The 5RSG was hastily made to suppress Clan units during the downtime of the Clan Invasion,
    particularly in urban environments. However, it is infamous for being an overheat fiend due
    to not having enough room for a large number of heat sinks.
    
    (My personal take on an Unseen based on the Monster Destroid from Macross.)

Capabilities:
    DESIGN QUIRKS: Accurate Weapon (Autocannon/20s, ER Large Lasers), Stabilized Weapons
    (LT/RT), Bad Reputation (1), Oversized, Poor Performance

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 5.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  304                    19.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             48       
    Center Torso (rear):                              11       
    R/L Torso:                         21             34       
    R/L Torso (rear):                                  8       
    R/L Arm:                           17             34       
    R/L Leg:                           21             42       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Slave                                                  H                 1          1.00             
Autocannon/20 (Ammo 10)                                   CT                2          2.00             
Autocannon/20                                             RT                10        14.00             
ER Large Laser                                            RT                2          5.00             
Autocannon/20                                             LT                10        14.00             
ER Large Laser                                            LT                2          5.00             
3 Medium Lasers                                           RA                3          3.00             
3 Medium Lasers                                           LA                3          3.00             
Autocannon/20 (Ammo 5)                                    RL                1          1.00             
Autocannon/20 (Ammo 5)                                    LL                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 54
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 4 / (M) 4 / (L) 2,  OV: 4
Armor (A): 10,  Structure (S): 8
Specials: AC2/2/-, C3S, MHQ1