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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Krim KRM-3A
Designer:           mekkatgirls
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            45
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         5,153,590 C-Bills
Battle Value:       1,358

Chassis:              Chariot Type E 
Power Plant:          Ceres Motors 225 
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  [97.2 kph]
Jump Jets:            Chilton 360 
    Jump Capacity:    120 meters
Armor:                Durallex Medium with case with CASE
Armament:             
    1 Ceres Arms Thrasher Snub-Nose PPC
    2 Diverse Optics ER Medium Lasers
    2 Holly-5 LRM 5s
Manufacturer:         Ceres Metals Industries
    Primary Factory:  Lockton
Communications:       Ceres SuperComm 3
Targeting & Tracking: Ceres Bullseye

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Overview:
    A new battlemech design form Ceres Metals for the MAF and CCAF's. Optimized for the medium
    range combat with long range fire support, and good mobility and good armor protection.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.50                     
Engine:                                     225 Fusion                10.00                     
    Walking MP:                                 5                                               
    Running MP:                               8 [9]                                             
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                  153                    10.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      14             23       
    Center Torso (rear):                               5       
    R/L Torso:                         11             18       
    R/L Torso (rear):                                  4       
    R/L Arm:                            7             14       
    R/L Leg:                           11             22       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Jump Jets                                               RT                2          1.00             
2 LRM 5s                                                  RT                2          4.00             
CASE                                                      LT                1          0.50             
2 Jump Jets                                               LT                2          1.00             
LRM 5 (Ammo 24)                                           LT                1          1.00             
Snub-Nose PPC                                             RA                2          6.00             
2 ER Medium Lasers                                        LA                2          2.00             
Triple-Strength Myomer                                    --                6          0.00             

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Alpha Strike Statistics                                             
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Point Value (PV): 32
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"/8"j
Damage: (S) 2 / (M) 2 / (L) 1,  OV: 1
Armor (A): 5,  Structure (S): 4
Specials: CASE, IF1, JMPW1, TSM