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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Skell SKK-3I
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            40
Role:               Striker
Configuration:      Biped BattleMech
Era/Year:           Star League / 2631
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         6,507,200 C-Bills
Battle Value:       891

Chassis:              Blankenburg SKL Endo Steel
Power Plant:          Ford 240 XL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Ford Lifters 
    Jump Capacity:    180 meters
Armor:                StarSlab/1
Armament:             
    2 Blankenburg 501ST Medium Lasers
    4 Holly SideWinder SRM 4s
Manufacturer:         Blankenburg Technologies, Masamune Weaponry
    Primary Factory:  Soul (BT), Terra (BT), Mizunami (MW)
Communications:       Cipher ComSys 1
Targeting & Tracking: Dynatec 400

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Overview:
    (Source)

Capabilities:
    DESIGN QUIRKS: Compact 'Mech, Narrow/Low Profile, Nimble Jumper

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.00                     
Engine:                                       240 XL                   6.00                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Single):                            15                     5.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   96                     6.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      12             12       
    Center Torso (rear):                               3       
    R/L Torso:                         10             12       
    R/L Torso (rear):                                  2       
    R/L Arm:                            6             11       
    R/L Leg:                           10             11       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Jump Jets                                               RT                2          1.00             
2 SRM 4s                                                  RT                2          4.00             
SRM 4 (Ammo 25)                                           RT                1          1.00             
2 Jump Jets                                               LT                2          1.00             
2 SRM 4s                                                  LT                2          4.00             
SRM 4 (Ammo 25)                                           LT                1          1.00             
Medium Laser                                              RA                1          1.00             
Medium Laser                                              LA                1          1.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

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Alpha Strike Statistics                                             
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Point Value (PV): 26
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"j
Damage: (S) 3 / (M) 3 / (L) 0,  OV: 1
Armor (A): 3,  Structure (S): 2
Specials: SRM2/2