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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Centurion CN9-AJ
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            50
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 2801
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         3,548,500 C-Bills
Battle Value:       1,026

Chassis:              Corean Model K7 
Power Plant:          Nissan 200 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Luxor Load Lifters 
    Jump Capacity:    120 meters
Armor:                StarGuard III
Armament:             
    1 Luxor 3R LRM 10
    1 Armstrong J11 Autocannon/5
    2 Photech 806c Medium Lasers
    2 Kicker Machine Guns
Manufacturer:         Corean Enterprises
    Primary Factory:  New Avalon
Communications:       Corean Transband-J9
Targeting & Tracking: Corean B-Tech

================================================================================================
Variants:
    The CN9-AJ model Centurion started life as a one-off modification of a single family’s
    house ‘Mech as an effort to give it more mobility, range and protection, if at the cost of
    overall firepower. The type 10 autocannon was dropped to free up mass, which was directed
    into a set of jump jets, a ton and a half of armor plating, a replacement type 5 autocannon
    and a pair of machine guns. The resulting machine proved itself fairly effective on the
    battlefield, and a small scale production run was performed, allowing more of these units to
    fill the ranks House Davion’s ‘Mech forces.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                     200 Fusion                 8.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  160                    10.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             23       
    Center Torso (rear):                               8       
    R/L Torso:                         12             18       
    R/L Torso (rear):                                  6       
    R/L Arm:                            8             16       
    R/L Leg:                           12             20       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Laser                                              CT                1          1.00             
Medium Laser                                            CT (R)              1          1.00             
Autocannon/5 (Ammo 20)                                    RT                1          1.00             
2 Jump Jets                                               RT                2          1.00             
2 Jump Jets                                               LT                2          1.00             
LRM 10                                                    LT                2          5.00             
LRM 10 (Ammo 24)                                          LT                2          2.00             
Autocannon/5                                              RA                4          8.00             
2 Machine Guns                                            LA                2          1.00             
Machine Gun (Ammo 100)                                    LA                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 27
TP: BM,  SZ: 2,  TMM: 1,  MV: 8"j
Damage: (S) 2 / (M) 2 / (L) 2,  OV: 0
Armor (A): 5,  Structure (S): 4
Specials: IF1, REAR1/1/-