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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Armored Personnel Carrier (Streetsweeper)
Designer:           IronRaven Special Projects Group
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            10
Configuration:      Combat Vehicle
Era/Year:           Star League / 2500
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         72,625 C-Bills
Battle Value:       184

Movement Type:        Wheeled
Power Plant:          40 Internal Combustion
Cruising Speed:       64.8 kph  
Maximum Speed:        97.2 kph  
Armor:                Standard
Armament:             
    1 SRM 2
    1 Machine Gun
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       LongCom
Targeting & Tracking: OptiTrack Techniques

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Overview:
    Made by many different companies, the Streetsweeper is a dedicated crowd control vehicle
    based on a variety of 10 ton wheeled APCs. Lacking the troop compartment, it lightly
    armoured mostly against blast effects, fragments and small arms. The turret is fitted with
    an SRM-2 rack and a machine gun, usually an externally powered model. Chain and mini gatling
    guns differ from normal, gas operated MGs in that they can clear their own jams and are
    indifferent to underpowered ammunition. That allows them to be loaded with rubber bullets,
    and when paired with riot control or foam cannisters for the missile rack, allow for low
    lethality munitions to be used on the Streetsweeper. Used by police tactical units and urban
    militias for fire support across the Inner Sphere and Periphery alike, in a straitforward
    military action the Streetsweeper's longevity is measured in minutes. But against riotous
    mobs, street gangs and terrorists, it has proven to be enough for centuries.

Variants:
    The water cannon version replaces the SRMs with a fluid based flamer.
    
    Turretless command post versions are equipped to provide on site leaders with radios and
    other tools, and often have collapsible awnings on the side. With the communications
    equipment removed, the same basic vehicle is also used as an off road recreational vehicle
    that functions as a base camp for explorers and safari hunters.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  1.00                     
Engine:                               40 Internal Combustion           2.00                     
    Cruising MP:                                6                                               
    Flanking MP:                                9                                               
Heat Sinks (Single):                            0                      0.00                     
Control Equipment:                                                     0.50                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                0.50                     
Armor Factor:                                   48                     3.00                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      12                                              
    R/L Side:                                   10                                              
    Rear:                                       10                                              
    Turret:                                     6                                               

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Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Machine Gun                                                  Turret                0.50         
SRM 2                                                        Turret                1.00         
Machine Gun (Ammo 100)                                        Body                 0.50         
SRM 2 (Ammo 50)                                               Body                 1.00         

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Alpha Strike Statistics                                                    
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Point Value (PV): 9
TP: CV,  SZ: 1,  TMM: 2,  MV: 12"w
Damage: (S) 0* / (M) 0* / (L) 0
Armor (A): 2,  Structure (S): 1
Specials: EE, SRCH, TUR(0*/0*/-)