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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Icarus II ICR-2H
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            40
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Star League / 2470
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Unavailable
Total Cost:         2,822,563 C-Bills
Battle Value:       993

Chassis:              Standard
Power Plant:          160 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    90 meters
Armor:                Standard
Armament:             
    1 PPC
    2 Medium Lasers
    1 SRM 4
    1 Small Laser
    2 Machine Guns
Manufacturer:         Corean Enterprises
    Primary Factory:  Stewart
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Variants:
    The ICR-2H Icarus II was the initial remake of the original Icarus primitive BattleMech
    using standard (introductory) technology. In this initial form, the large laser was replaced
    with a longer-ranged, harder-hitting PPC, and the dual twin short-range missile racks with a
    single four-pack launcher. A single extra heat sink struggles to eliminate waste heat if the
    MechWarrior is not careful, and the leftover tonnage nearly maxes out the armor coverage for
    the weight once enough jump jets were mounted for 90 meter leaps. Unfortunately, the dearth
    of PPC manufacturing facilities during the Succession Wars resulted in a further
    modification of the design, eventually creating the 2R model.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.00                     
Engine:                                     160 Fusion                 6.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 3                                               
Heat Sinks (Single):                            11                     1.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  136                     8.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      12             18       
    Center Torso (rear):                               5       
    R/L Torso:                         10             15       
    R/L Torso (rear):                                  5       
    R/L Arm:                            6             12       
    R/L Leg:                           10             20       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
Jump Jet                                                  RT                1          0.50             
2 Medium Lasers                                           RT                2          2.00             
Jump Jet                                                  LT                1          0.50             
SRM 4                                                     LT                1          2.00             
SRM 4 (Ammo 25)                                           LT                1          1.00             
2 Machine Guns                                            RA                2          1.00             
Machine Gun (Ammo 100)                                    RA                1          0.50             
PPC                                                       LA                3          7.00             
Small Laser                                               LA                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 25
TP: BM,  SZ: 2,  TMM: 1,  MV: 8"/6"j
Damage: (S) 2 / (M) 2 / (L) 1,  OV: 1
Armor (A): 5,  Structure (S): 3
Specials: