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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Ostall OTA-3C
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            40
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Star League / 2571
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         3,513,860 C-Bills
Battle Value:       853

Chassis:              Kell/T 
Power Plant:          Magna 240 
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Ostmann Skm-A 
    Jump Capacity:    180 meters
Armor:                Maximillian 100
Armament:             
    1 Fuersturm-c Large Laser
    1 Doombud LRM 5
    2 Fuersturm-a Small Lasers
Manufacturer:         Ostmann Industries
    Primary Factory:  Terra
Communications:       Ostmann-M
Targeting & Tracking: Wasat Aggressor Type 3

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Capabilities:
    DESIGN QUIRKS: Nimble Jumper

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Equipment                                                             Mass                      
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Internal Structure:                          Standard                  4.00                     
Engine:                                     240 Fusion                11.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Single):                            11                     1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   88                     5.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      12             11       
    Center Torso (rear):                               2       
    R/L Torso:                         10             11       
    R/L Torso (rear):                                  2       
    R/L Arm:                            6             10       
    R/L Leg:                           10             10       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Jump Jets                                               CT                2          1.00             
Jump Jet                                                  RT                1          0.50             
LRM 5                                                     RT                1          2.00             
LRM 5 (Ammo 24)                                           RT                1          1.00             
2 Small Lasers                                            RT                2          1.00             
Jump Jet                                                  LT                1          0.50             
Large Laser                                               LT                2          5.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

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Alpha Strike Statistics                                             
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Point Value (PV): 21
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"j
Damage: (S) 2 / (M) 1 / (L) 0*,  OV: 1
Armor (A): 3,  Structure (S): 3
Specials: IF0*