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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Shadow Hawk (Thunder Hawk) SHD-2T
Designer:           Mechworks
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            55
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3022
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         3,494,165 C-Bills
Battle Value:       851

Chassis:              Earthwerks SHD 
Power Plant:          Core Tek 165 
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Pitban LFT-50 
    Jump Capacity:    90 meters
Armor:                Maximillian 43
Armament:             
    2 Medium Lasers
    1 Thumper
    1 Vehicular Mine Dispenser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       O/P 300 COMSET
Targeting & Tracking: O/P 2000A

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Overview:
    The so-called "Thunder Hawk" is a refit of the venerable Shadow Hawk chassis into a capable
    light ArtilleryMech. Both missile launchers are removed, and the original Class Two
    Autocannon is replaced with a massive Thumper Artillery Gun with four tons of munitions. A
    second Medium Laser is installed in the right torso while sixteen heat sinks allow it to
    fire its main weapon at a walk indefinitely. To accommodate the needed weight, the engine is
    downrated to a 165 rated engine, significantly reducing the mech's top speed, but as the
    original jump jets are retained, it remains surprisingly manuverable, especially in rough
    terrain where more conventional artillery units can struggle to move quickly.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.50                     
Engine:                                     165 Fusion                 6.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Single):                            16                     6.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  152                     9.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             23       
    Center Torso (rear):                               8       
    R/L Torso:                         13             18       
    R/L Torso (rear):                                  6       
    R/L Arm:                            9             16       
    R/L Leg:                           13             16       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
Vehicular Mine Dispenser                                  CT                1          0.50             
Jump Jet                                                  RT                1          0.50             
Medium Laser                                              RT                1          1.00             
Jump Jet                                                  LT                1          0.50             
Thumper (Ammo 80)                                         LT                4          4.00             
Medium Laser                                              RA                1          1.00             
Thumper                                                 LA/LT               15        15.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 30
TP: BM,  SZ: 2,  TMM: 1,  MV: 6"j
Damage: (S) 1 / (M) 1 / (L) 0,  OV: 0
Armor (A): 5,  Structure (S): 5
Specials: ARTT-1, MDS2