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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Sturm (Fire Snake) [BASE]
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  E
Tonnage:            35
Configuration:      Biped OmniMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         4,986,281 C-Bills
Battle Value:       403

Chassis:              CSV Type 35 
Power Plant:          Consolidated 175 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Clan Light Series Mk. II 
    Jump Capacity:    150 meters
Armor:                Compound Alpha
Armament:             
    15 tons of pod space available
Manufacturer:         Ironhold Theta Complex, New Kent Armorworks, Olivetti Weaponry
    Primary Factory:  Ironhold (ITC), New Kent (NKA), Sudeten (OW)
Communications:       CH2 Series Integrated
Targeting & Tracking: Type VII Mod. 2

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Capabilities:
    DESIGN QUIRKS: Narrow/Low Profile, Nimble Jumper, Exposed Actuators

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.50                     
Engine:                                       175 XL                   3.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   72                     4.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      11              9       
    Center Torso (rear):                               2       
    R/L Torso:                          8              8       
    R/L Torso (rear):                                  2       
    R/L Arm:                            6              8       
    R/L Leg:                            8              8       

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Location                                     Fixed                            Spaces Remaining  
------------------------------------------------------------------------------------------------
Head                                          None                                   1          
Center Torso                               1 Jump Jet                                1          
Right Torso                               2 XL Engine                                8          
                                       2 Double Heat Sink                                       
Left Torso                                2 XL Engine                                8          
                                       2 Double Heat Sink                                       
Right Arm                              2 Double Heat Sink                            8          
Left Arm                               2 Double Heat Sink                            8          
Right Leg                                  2 Jump Jet                                0          
Left Leg                                   2 Jump Jet                                0          

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Fixed Equipment                                        Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

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Alpha Strike Statistics                                             
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Point Value (PV): 13
TP: BM,  SZ: 1,  TMM: 2,  MV: 10"j
Damage: (S) 0 / (M) 0 / (L) 0,  OV: 0
Armor (A): 2,  Structure (S): 2
Specials: ENE, OMNI