Viewing BattleMech Unit
    Overview |  Distribution |  Battle Value |  Cost |  Availability |  Alpha Strike  | Reviews   
Design Overview
Generate in     format      
                 BattleMech Technical Readout

Name/Model:         Sorcerer (S-01-RC)
Designer:           Toxic_Toast
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            65
Role:               Missile Boat
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         55,688,435 C-Bills
Battle Value:       2,158

Chassis:              Composite
Power Plant:          325 XXL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Anti-Penetrative Ablation with CASE II
Armament:             
    3 LRM 20s (C)
    1 Improved Narc Launcher
Manufacturer:         Irian Developement Works
    Primary Factory:  Atreus
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Irian Dev Works (IDW) would be founded as a sub-division of Irian Battlemechs unlimited.
    Based out of a small factory on Atreus their mission would be to develop and produce mechs
    intended to test a variety of extreme and unorthodox design concepts. The first design to
    come out of this would be the Sorcerer, a 65 ton mech that would exchange a questionable
    amount of toughness for firepower and mobility.

Capabilities:
    Dubbed the Sorcerer S-01-RC, IDW's 65 ton creation would be able to achieve a speed of 84
    km/h under the power of its Inner Sphere 325 XXL engine. To free up additional tonnage a
    composite structure and XL gyro would also be utilized leaving the Sorcerer's internals
    especially fragile. In exchange the S-01-RC would mount three Clan LRM 20's supported by 6
    tons of CASE II protected ammo and an iNARC, itself supported by 3 tons of CASE II protected
    ammo. 16.5 tons (198 pips) of anti-penetrative ablative would be utilized to protect the
    vulnerable internals and 12 heat sinks would be utilized for cooling purposes.
    
    Design Quirks: Improved Targeting (Long) (3), Fast Reload (1), Difficult to Maintain (-1),
    Weak Legs (-1)

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Composite                  3.50                     
Engine:                                      325 XXL                   8.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                           XL                     2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  198                    16.50                     
    Type:                           Anti-Penetrative Ablation                                   

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             30       
    Center Torso (rear):                               7       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  5       
    R/L Arm:                           10             20       
    R/L Leg:                           15             27       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
CASE II (C)                                               RT                1          0.50             
Improved Narc Launcher (Ammo 4) [Haywire]                 RT                1          1.00             
Improved Narc Launcher (Ammo 8) [Homing]                  RT                2          2.00             
LRM 20 (Ammo 6) [Narc] (C)                                RT                1          1.00             
CASE II (C)                                               LT                1          0.50             
LRM 20 (Ammo 30) [Narc] (C)                               LT                5          5.00             
Improved Narc Launcher                                    RA                3          5.00             
LRM 20 (C)                                                RA                4          5.00             
2 LRM 20s (C)                                             LA                8         10.00             

Note: Equipped with Full-Head Ejection System

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 46
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"
Damage: (S) 4 / (M) 4 / (L) 4,  OV: 0
Armor (A): 7,  Structure (S): 1
Specials: ABA, CASEII, IF4, INARC, LRM4/4/4