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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Kurgan (XD) KRG-N1
Designer:           Hippo Britches
Source(s):          Custom Mordel.Net Units
Technology:         Clan (Mixed)
Technology Rating:  F
Tonnage:            75
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3061
Rules (Current):    Standard
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         21,915,688 C-Bills
Battle Value:       3,279

Chassis:              Endo Steel
Power Plant:          375 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  [97.2 kph]
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Ferro-Fibrous
Armament:             
    1 ER PPC
    2 ER Large Lasers
    2 ER Medium Lasers
    1 ER Small Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with ECM Suite
Targeting & Tracking: Unknown with Active Probe

================================================================================================
Overview:
    The Kurgan is a variant of Clan Coyote's Spirit Walker and is an all energy weapon 'Mech,
    with an ER PPC in the Kurgan closes with its enemy. Finally, for close range fighting, the
    'Mech employs two ER Medium Lasers, one in each side torso and an ER Small Laser in its
    head.

Capabilities:
    Twelve and a half tons of ferro-fibrous armor protection on an Endo Steel frame also allows
    the Kurgan to stand up to a great deal of punishment. The main drawback of the design is its
    use of only fifteen double heat sinks, though the fact the Kurgan is still able to dissipate
    a great deal of the heat produced by its weapons. However, if the 'Mech finds itself in a
    protracted combat situation, a more experienced MechWarrior can utilize the high heat to
    activate its triple strength myomers as it comes into point blank range. It is at this point
    the Kurgan can deploy its signature large sword causing significant damage especially if it
    succeeds in decapitate its enemy; thus proving the can only be one.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.00                     
Engine:                                       375 XL                  19.50                     
    Walking MP:                                 5                                               
    Running MP:                               8 [9]                                             
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         15 [30]                   5.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  230                    12.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             35       
    Center Torso (rear):                              10       
    R/L Torso:                         16             26       
    R/L Torso (rear):                                  6       
    R/L Arm:                           12             24       
    R/L Leg:                           16             32       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Small Laser                                            H                 1          0.50             
Jump Jet                                                  CT                1          1.00             
Active Probe                                              RT                1          1.00             
ER Large Laser                                            RT                1          4.00             
ER Medium Laser                                           RT                1          1.00             
2 Jump Jets                                               RT                2          2.00             
ECM Suite                                                 LT                1          1.00             
ER Large Laser                                            LT                1          4.00             
ER Medium Laser                                           LT                1          1.00             
2 Jump Jets                                               LT                2          2.00             
Sword (IS)                                                RA                5          4.00             
ER PPC                                                    LA                2          6.00             
Triple-Strength Myomer (IS)                               --                6          0.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 55
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"j
Damage: (S) 4 / (M) 4 / (L) 3,  OV: 2
Armor (A): 8,  Structure (S): 4
Specials: ECM, ENE, MEL, OVL, PRB, RCN, TSM