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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Fire Dragon (LAM) FDR-XL
Designer:           Hippo Britches
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            45
Role:               Scout
Configuration:      Land-Air (Standard) BattleMech
Era/Year:           Clan Invasion / 3055
Rules (Current):    Advanced (Extinct)
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         7,581,289 C-Bills
Battle Value:       2,147

Chassis:              Standard
Power Plant:          225 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Cruising Speed:       162 kph   
Flanking Speed:       248.4 kph 
Safe Thrust Speed:    54 kph    
Max Thrust Speed:     86.4 kph  
Armor:                Standard
Armament:             
    1 ER Large Laser
    1 ER Medium Laser
    1 Flamer
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with ECM Suite
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Ongoing research and development with Land-Air-'mechs has led to the Fire Dragon. Designed
    to be the ultimate in anti-infantry air support, the FDR-XL attempts to mimic the
    mythological dragon to drive fear into ground forces.  With the incorporation of Target
    Acquisition Gear, the Fire Dragon is also an effective spotter. Due to the requirements of
    standardized technology being compatible with the conversion equipment, the XL version lacks
    any weight saving afforded to Clan 'mech. Most notably. the Fire Dragon lacks in armour
    protection, but due to its speed it is a difficult target to hit. A non-transformable
    version is also available with the FDR-XD, which is significantly more advanced in speed,
    weapons and armour protection.

Capabilities:
    The XL has minimal weapons but in concert with its ten double heatsinks, it can maintain
    attacks without the danger of overheating. The Fire Dragon's primary weapon is an ER Large
    Laser which can be fired in all modes. Backing this at medium range is a single ER Medium
    Laser. Adding to it visage, the FDR-XL boasts an arm mounted flamer which allow it to reign
    fire at short ranges, this is particularly effective at breaking the moral of ground forces
    as the Dragon swoops down on its enemies.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.50                     
LAM Conversion Eqpt:                                                   5.00                     
Engine:                                     225 Fusion                10.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
    AirMech Cruise MP:                          15                                              
    AirMech Flank MP:                           23                                              
    Safe Thrust:                                5                                               
    Max Thrust:                                 8                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Fuel:                                           80                     0.00                     
Armor Factor:                                  153                    10.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      14             23       
    Center Torso (rear):                               5       
    R/L Torso:                         11             18       
    R/L Torso (rear):                                  4       
    R/L Arm:                            7             14       
    R/L Leg:                           11             22       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
ECM Suite                                                 LT                1          1.00             
Light TAG                                                 LT                1          0.50             
ER Large Laser                                            RA                1          4.00             
ER Medium Laser                                           LA                1          1.00             
Flamer                                                    LA                1          0.50             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 35
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"j
Damage: (S) 2 / (M) 2 / (L) 1,  OV: 0
Armor (A): 5,  Structure (S): 4
Specials: ECM, ENE, FUEL4, LAM(30"g/5a), LTAG