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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Gargoyle II Alt Config B
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            80
Role:               Sniper
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         26,590,237 C-Bills
Battle Value:       2,635

Chassis:              Endo Steel
Power Plant:          400 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ferro-Fibrous
Armament:             
    1 Hyper-Assault Gauss 30
    2 ER Large Lasers
    3 ER Small Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    In the late 3140’s, in an attempt to make the most of their industrial output, Clan
    Hell’s Horses’ leadership directed their scientists and technicians to revisit the many
    older OmniMech designs they were still constructing, and determine what measures could be
    implemented to make them more effective. When examining the vintage Gargoyle 80 ton
    OmniMech, it was determined that most configurations did not utilize the vast amount of heat
    dissipation afforded by the built-in heat sink system of that design, and the lack of
    endo-steel internals also limited its payload. Alleviating these two constraints nearly
    doubled the payload of the machine, making the resulting machine truly deadly on the
    battlefield.

Capabilities:
    Sometimes called “the Hunchback’s Big Brother”, Alternate Configuration B combines
    arm-mounted extended-range large lasers with  a Type 30 hyper-assault Gauss rifle mounted in
    the right torso in an “over-the-shoulder” style mount. Fed by four tons of ammo, this
    HAG can hit at long-range, and only gets more deadly up close; which is where one of the
    large lasers is often switched out for the trio of extended-range small lasers.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.00                     
Engine:                                       400 XL                  26.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         15 [30]                   5.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  211                    11.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             30       
    Center Torso (rear):                              10       
    R/L Torso:                         17             24       
    R/L Torso (rear):                                 10       
    R/L Arm:                           13             23       
    R/L Leg:                           17             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Small Laser                                            H                 1          0.50             
Hyper-Assault Gauss 30                                    RT                8         13.00             
Hyper-Assault Gauss 30 (Ammo 16)                          LT                4          4.00             
ER Large Laser                                            RA                1          4.00             
ER Small Laser                                            RA                1          0.50             
ER Large Laser                                            LA                1          4.00             
ER Small Laser                                            LA                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 50
TP: BM,  SZ: 4,  TMM: 2,  MV: 10"
Damage: (S) 5 / (M) 5 / (L) 4,  OV: 1
Armor (A): 7,  Structure (S): 4
Specials: CASE, FLK2/2/2, OMNI