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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Gargoyle II Alt Config A
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            80
Role:               Brawler
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         27,600,375 C-Bills
Battle Value:       2,753

Chassis:              Endo Steel
Power Plant:          400 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ferro-Fibrous
Armament:             
    2 ER PPCs
    1 Large Pulse Laser
    2 Improved Heavy Medium Lasers
    2 SRM 6s
    1 Micro Pulse Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    In the late 3140’s, in an attempt to make the most of their industrial output, Clan
    Hell’s Horses’ leadership directed their scientists and technicians to revisit the many
    older OmniMech designs they were still constructing, and determine what measures could be
    implemented to make them more effective. When examining the vintage Gargoyle 80 ton
    OmniMech, it was determined that most configurations did not utilize the vast amount of heat
    dissipation afforded by the built-in heat sink system of that design, and the lack of
    endo-steel internals also limited its payload. Alleviating these two constraints nearly
    doubled the payload of the machine, making the resulting machine truly deadly on the
    battlefield.

Capabilities:
    Alternate Configuration A was designed as a bracket fire machine. At long-ranges, as the
    pilot closes in with its targets, a pair of extended-range PPC’s provide hard-hitting
    firepower common in many Clan designs. Each hit with these weapons can remove almost a full
    ton of standard plate armor, quickly opening holes in most opponents. As the range closes,
    these high heat weapons can be exchanged for a highly accurate large pulse laser.
    Considering the mounting location of this weapon, it ensures the design still has decent
    ranged firepower even if the arms are lost. This laser is paired with an improved heavy
    medium laser in each side torso. Although they only have a relatively short-range, each of
    these smaller lasers can hit just as hard as the bigger brother. And once these energy
    weapons open holes in the pilot’s targets, twin 6-pack racks of short-range missiles can
    exploit any armor breaches. Finally, a head-mounted micro-pulse laser can target any enemy,
    including infantry, should ranges get extremely close.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.00                     
Engine:                                       400 XL                  26.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         16 [32]                   6.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  211                    11.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             30       
    Center Torso (rear):                              10       
    R/L Torso:                         17             24       
    R/L Torso (rear):                                 10       
    R/L Arm:                           13             23       
    R/L Leg:                           17             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Micro Pulse Laser                                         H                 1          0.50             
Large Pulse Laser                                         CT                2          6.00             
Improved Heavy Medium Laser                               RT                2          1.00             
Improved Heavy Medium Laser                               LT                2          1.00             
ER PPC                                                    RA                2          6.00             
SRM 6                                                     RA                1          1.50             
SRM 6 (Ammo 15)                                           RA                1          1.00             
ER PPC                                                    LA                2          6.00             
SRM 6                                                     LA                1          1.50             
SRM 6 (Ammo 15)                                           LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 51
TP: BM,  SZ: 4,  TMM: 2,  MV: 10"
Damage: (S) 5 / (M) 5 / (L) 3,  OV: 3
Armor (A): 7,  Structure (S): 4
Specials: CASE, OMNI, OVL