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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Warhammer WHM-XD
Designer:           Lord_Axelrod
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            70
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Experimental
Total Cost:         15,100,533 C-Bills
Battle Value:       2,571

Chassis:              Endo Steel
Power Plant:          280 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ferro-Fibrous
Armament:             
    2 ER PPCs
    2 LRM 15 w/ Artemis IV FCS
    1 Streak SRM 6
    2 Medium Pulse Lasers
    2 ER Medium Lasers
    2 Small Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Rather than switch to the iconic Warhammer IICs, Clan Donka has upgraded the venerable Inner
    Sphere "Hammar!". The primary weapons on the Warhammer XD are a pair of arm-mounted ER PPCs,
    which used highly charged accelerated particles to cause significant amounts of damage to
    enemy 'Mechs at long ranges. Additionally, the XD version has two LRM-15s increasing its
    long range punch. For close combat situations, the Warhammer carried two ER Medium Lasers,
    two Medium Pulse Lasers and two Small Pulse Lasers. To exploit any weak points in an enemy's
    armor, a Streak SRM-6 was carried over the right shoulder, with one ton of reloads in the
    corresponding side torso.

Capabilities:
    The Warhammer was well protected by thirteen and a half tons of armoring, while the use of
    fifteen double heat sinks gave it the freedom to "fire and maneuver" without concern. The
    sixteen-ton fusion engine powering the 'Mech gave it a cruising speed of 43.2 km/h and top
    speed of 64.8 km/h, fast enough to keep pace with the action in most engagements. The
    electronics on the 'Mech have been upgraded with a three ton targeting computer, an active
    probe and signature searchlight which make the 'Mech an effective night-fighter.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                       280 XL                   8.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         15 [30]                   5.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  217                    11.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             32       
    Center Torso (rear):                              12       
    R/L Torso:                         15             20       
    R/L Torso (rear):                                 10       
    R/L Arm:                           11             22       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Light TAG                                                 H                 1          0.50             
ER Medium Laser                                           RT                1          1.00             
LRM 15 w/ Artemis IV FCS                                  RT                2          3.50             
LRM 15 (Ammo 8) [Artemis IV]                              RT                1          1.00             
Medium Pulse Laser                                        RT                1          2.00             
Small Pulse Laser                                         RT                1          1.00             
Streak SRM 6                                              RT                2          3.00             
Streak SRM 6 (Ammo 15)                                    RT                1          1.00             
ER Medium Laser                                           LT                1          1.00             
LRM 15 w/ Artemis IV FCS                                  LT                2          3.50             
LRM 15 (Ammo 8) [Artemis IV]                              LT                1          1.00             
Medium Pulse Laser                                        LT                1          2.00             
Searchlight, Mounted                                      LT                1          0.50             
Small Pulse Laser                                         LT                1          1.00             
ER PPC                                                    RA                2          6.00             
ER PPC                                                    LA                2          6.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 45
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 5 / (M) 5 / (L) 3,  OV: 4
Armor (A): 7,  Structure (S): 4
Specials: CASE, IF1, LTAG, OVL