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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Spitfire SPTF-X-01
Designer:           Strider Arashi
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Configuration:      Land-Air (Standard) BattleMech
Era/Year:           Star League / 2780
Rules (Current):    Advanced (Extinct)
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         7,458,500 C-Bills
Battle Value:       1,297

Chassis:              Dort/Blackburn L1 
Power Plant:          Blackburn 250 
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Allied AVRTech Model A 
    Jump Capacity:    150 meters
Cruising Speed:       162 kph   
Flanking Speed:       248.4 kph 
Safe Thrust Speed:    54 kph    
Max Thrust Speed:     86.4 kph  
Armor:                Starslab 003LAM
Armament:             
    1 Diverse Optics Medium Laser
    1 Holly-SideWinder w/FCS IV LRM 5
    1 Holly-SidewWinder w/FCS IV LRM 5
    2 Holly SideWinder SRM 4s
Manufacturer:         Allied Aerospace, Blackburn Aerospace
    Primary Factory:  Pollux (AA), New Earth (BA)
Communications:       BAE-HT1
Targeting & Tracking: BAE-TTS1

================================================================================================
Overview:
    General Information:
    
    The Spitfire was a big surprise for analysts.
    
    The fifth (and last) known LAM mech built in large numbers, the Spitfire has been largely
    unknown for centuries.
    
    And for a good reason, as the Spitfire took part only in classified missions. Finally,
    information gathered from Clan Ghost Bear, and surviving files from Blackburn uncovered the
    Spitfire project.

Capabilities:
    Design Features:
    
    Tailor-made for the Blackhearts and other special forces of the SLDF, the LAM was stealthy
    and effective. Blackburn Aerospace, a civilian contractor linked with the Blackhearts but
    without prior experience in military designs, was commissioned to produce it. Allied
    Aerospace helped them, but it took a lot of time to achieve a working prototype.
    
    The SLDF received an unusual LAM, that looked like a Stalker. The first versions lacked
    heavy weapons, and at first sight, the project was a dismal failure. But the Spitfire had
    something unique: its advanced armor and electronics.
    
    Blackburn Aerospace was an expert in communications technology, sensors, and electronic
    warfare. They achieved stealth characteristics akin to the Spector and the Exterminator on a
    LAM.

Deployment:
    Thanks to the efforts of the Blackhearts and the chaos created by the Exodus, the Spitfire
    remained a secret for centuries. There were no files and no pictures of it.
    
    Finally, analysts looking in ancient files from the Ghost Bears discovered the truth.
    
    Used for the first time in 2760 the Spitfire was very successful thanks to its stealth
    characteristics and flexibility. It seems that it was very good in ambushes.
    
    The Spitfire was the last thing hundreds of Amaris officers saw before dying. The SLDF
    knew how dangerous this LAM was, and the factory was destroyed before the Exodus.
    
    Blackburn Aerospace was absorbed by NETC and the Spitfire vanished into thin air.

Variants:
    Variants:
    
    We only have data from the original version, but it is fairly clear that the final variant
    had advanced stealth features and different weapons.

Notable MechWarriors:
    Notable Pilots:
    
    Lieutenant Jacques Graham. A pilot from the Blackhearts, he was awarded several times for
    success in secret missions. After the war it was revealed that he personally executed three
    Colonels in their own headquarters.
    
    A legend amongst the Blackhearts, he joined the Exodus and died in the Pentagon Civil War.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
LAM Conversion Eqpt:                                                   5.00                     
Engine:                                     250 Fusion                12.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
    AirMech Cruise MP:                          15                                              
    AirMech Flank MP:                           23                                              
    Safe Thrust:                                5                                               
    Max Thrust:                                 8                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Fuel:                                          160                     1.00                     
Armor Factor:                                   80                     5.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             11       
    Center Torso (rear):                               2       
    R/L Torso:                         12              9       
    R/L Torso (rear):                                  2       
    R/L Arm:                            8              9       
    R/L Leg:                           12              9       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
Jump Jet                                                  RT                1          0.50             
Medium Laser                                              RT                1          1.00             
SRM 4                                                     RT                1          2.00             
SRM 4 (Ammo 25) [Artemis IV]                              RT                1          1.00             
Jump Jet                                                  LT                1          0.50             
LAM Fuel Tank                                             LT                1          1.00             
SRM 4                                                     LT                1          2.00             
SRM 4 (Ammo 25) [Artemis IV]                              LT                1          1.00             
LRM 5                                                     RA                1          2.00             
LRM 5 (Ammo 24) [Artemis IV]                              RA                1          1.00             
LRM 5                                                     LA                1          2.00             
LRM 5 (Ammo 24) [Artemis IV]                              LA                1          1.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 32
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"j
Damage: (S) 2 / (M) 3 / (L) 1,  OV: 0
Armor (A): 3,  Structure (S): 4
Specials: FUEL8, IF1, LAM(30"g/5a), SRM1/1