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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Firestorm ((Hopper) C Variant [BASE]
Designer:           Electric Sun
Source(s):          Custom Mordel.Net Units
Technology:         Clan (Mixed)
Technology Rating:  E
Tonnage:            25
Configuration:      Biped OmniMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         3,006,250 C-Bills
Battle Value:       139

Chassis:              Standard
Power Plant:          75 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    420 meters
Armor:                Standard
Armament:             
    0 tons of pod space available
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  2.50                     
Engine:                                       75 XL                    1.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 14                                              
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  1.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   0                      0.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              0       
    Center Torso:                       8              0       
    Center Torso (rear):                               0       
    R/L Torso:                          6              0       
    R/L Torso (rear):                                  0       
    R/L Arm:                            4              0       
    R/L Leg:                            6              0       

================================================================================================
Location                                     Fixed                            Spaces Remaining  
------------------------------------------------------------------------------------------------
Head                                      1 Heat Sink                                0          
Center Torso                              2 Heat Sink                                0          
Right Torso                               2 XL Engine                                8          
                                          2 Heat Sink                                           
Left Torso                                2 XL Engine                                8          
                                          2 Heat Sink                                           
Right Arm                                     None                                   8          
Left Arm                                      None                                   8          
Right Leg                        2 Mechanical Jump Booster (IS)                      0          
Left Leg                         2 Mechanical Jump Booster (IS)                      0          

================================================================================================
Fixed Equipment                                        Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Mechanical Jump Booster (IS)                            LL/RL               4         17.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 7
TP: BM,  SZ: 1,  TMM: 1,  MV: 6"/28"j
Damage: (S) 0 / (M) 0 / (L) 0,  OV: 0
Armor (A): 0,  Structure (S): 1
Specials: ENE, JMPS3, OMNI