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                 BattleMech Technical Readout

Name/Model:         Malone MLN-XD
Designer:           Lord_Axelrod
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            85
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3061
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         22,243,043 C-Bills
Battle Value:       2,505

Chassis:              Endo Steel
Power Plant:          340 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard
Armament:             
    2 LB 10-X ACs
    2 LRM 10 w/ Artemis IV FCS
    4 ER Medium Lasers
    2 Streak SRM 2s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Another Van Zandt one-off, no one is quite sure where the Malone came from, or even who
    built it. Or even what exactly it was built from. Not even its owner- another semi-retired
    militia officer. Though he said he once found an Earthwerks Endo Ltd machine stamped at the
    bottom of the fusion engine bay during an overhaul. The assault mech is 85 tons, but if its
    built from one of the Endo Steel Battlemasters, it sure doesn't look it. Clan Donka have
    included a Clan tech version of the original.

Capabilities:
    The XD Malone uses an 340XL fusion engine; allowing its run speed to top out at 65kph. A
    pair of heavy LB-10X autocannons provide the Malone with its primary offensive punch. Four
    ER Medium Lasers and a pair of hip-mounted Streak SRM-2 back the autocannons up at close
    range. As an afterthought, a pair of Artemis LRM-10s mounted high in the side torsos add a
    perfunctory amount of extra firepower. Ten double heat sinks keeps the mech reasonably cool
    if the pilot doesn't get crazy with the firing interlocks, sixteen tons of standard armor is
    quite adequate for an assault mech.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.50                     
Engine:                                       340 XL                  13.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  256                    16.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      27             43       
    Center Torso (rear):                              10       
    R/L Torso:                         18             27       
    R/L Torso (rear):                                  8       
    R/L Arm:                           14             27       
    R/L Leg:                           18             35       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Streak SRM 2 (Ammo 50)                                    CT                1          1.00             
2 ER Medium Lasers                                        RT                2          2.00             
Jump Jet                                                  RT                1          1.00             
LRM 10 w/ Artemis IV FCS                                  RT                1          2.50             
LRM 10 (Ammo 12) [Artemis IV]                             RT                1          1.00             
2 ER Medium Lasers                                        LT                2          2.00             
Jump Jet                                                  LT                1          1.00             
LRM 10 w/ Artemis IV FCS                                  LT                1          2.50             
LRM 10 (Ammo 12) [Artemis IV]                             LT                1          1.00             
LB 10-X AC                                                RA                5         10.00             
LB 10-X AC (Ammo 20)                                      RA                2          2.00             
LB 10-X AC                                                LA                5         10.00             
LB 10-X AC (Ammo 20)                                      LA                2          2.00             
Jump Jet                                                  RL                1          1.00             
Streak SRM 2                                              RL                1          1.00             
Jump Jet                                                  LL                1          1.00             
Streak SRM 2                                              LL                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
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Point Value (PV): 47
TP: BM,  SZ: 4,  TMM: 1,  MV: 8"j
Damage: (S) 4 / (M) 4 / (L) 3,  OV: 3
Armor (A): 9,  Structure (S): 5
Specials: CASE, FLK1/1/1, IF1