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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Slagmaker SG-MK1
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            100
Role:               Juggernaut
Configuration:      Biped BattleMech
Era/Year:           Star League / 2501
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         8,060,667 C-Bills
Battle Value:       1,372

Chassis:              Corean Model 3HD 
Power Plant:          VOX 200 
Walking Speed:        21.6 kph  
Maximum Speed:        32.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                StarGuard IV
Armament:             
    4 Luxor Devastator Autocannon/20s
Manufacturer:         Corean Enterprises
    Primary Factory:  Novaya Zemlya
Communications:       Corean Transband-J9
Targeting & Tracking: Corean Calcmaster

================================================================================================
Overview:
    Designed for base defense, the snail-paced Slagmaker is only given enough mobility for it to
    move to a sentry spot it will be staying at for the forseeable future. It makes up for it
    with a massive amount of firepower, though it cannot use all of it at once without
    significant overheating.

Capabilities:
    DESIGN QUIRKS: Bad Reputation(4), Fast Reload (AC/20s), Accurate Weapon (AC/20s), Improved
    Cooling Jacket (AC/20s), Oversized, Poor Life Support

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                     200 Fusion                 8.50                     
    Walking MP:                                 2                                               
    Running MP:                                 3                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            11                     1.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  184                    11.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             24       
    Center Torso (rear):                               5       
    R/L Torso:                         21             23       
    R/L Torso (rear):                                  5       
    R/L Arm:                           17             22       
    R/L Leg:                           21             23       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Autocannon/20 (Ammo 10)                                   CT                2          2.00             
Autocannon/20                                             RT                10        14.00             
Autocannon/20 (Ammo 10)                                   RT                2          2.00             
Autocannon/20                                             LT                10        14.00             
Autocannon/20 (Ammo 10)                                   LT                2          2.00             
Autocannon/20                                             RA                10        14.00             
Autocannon/20                                             LA                10        14.00             
Autocannon/20 (Ammo 5)                                    RL                1          1.00             
Autocannon/20 (Ammo 5)                                    LL                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 28
TP: BM,  SZ: 4,  TMM: 0,  MV: 4"
Damage: (S) 4 / (M) 4 / (L) 0,  OV: 4
Armor (A): 6,  Structure (S): 8
Specials: AC3/3/-