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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Crusader CRD-XD
Designer:           Lord_Axelrod
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            65
Role:               Missile Boat
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         13,289,210 C-Bills
Battle Value:       2,552

Chassis:              Endo Steel
Power Plant:          260 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Ferro-Fibrous
Armament:             
    2 LRM 20 w/ Artemis IV FCS
    1 ER Large Laser
    3 Medium Pulse Lasers
    2 Streak SRM 4s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    The primary long-range weapons on the Crusader are an ER Large Laser and two LRM-20
    launchers, providing the Crusader with long-range fire support capabilities that can compete
    with the Archer and Catapult. These are supplied by four tons of reloads split between the
    side torsos. For short range combat, the 'Mech carried two Streak SRM-4 launchers and three
    Medium Pulse Lasers.

Capabilities:
    The Crusader was well-protected with ten and a half tons of Ferro-fibrous armor,
    particularly around the legs. This not only made it a good hand-to-hand combatant but, for
    those so equipped, made it well-suited for performing Death from Above attacks. A seven ton
    XL fusion engine allowed the Crusader to achieve a decent cruising speed of 43.2 km/h and a
    jump range of 120 meters. The XD Crusader has an adequate heat management system, carrying
    ten double heat sinks to handle all the waste heat produced by its weapons and equipment.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                       260 XL                   7.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  201                    10.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             29       
    Center Torso (rear):                              11       
    R/L Torso:                         15             20       
    R/L Torso (rear):                                  8       
    R/L Arm:                           10             19       
    R/L Leg:                           15             29       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Pulse Laser                                        H                 1          2.00             
Targeting Computer                                        CT                2          2.00             
2 Jump Jets                                               RT                2          2.00             
LRM 20 (Ammo 12) [Artemis IV]                             RT                2          2.00             
2 Jump Jets                                               LT                2          2.00             
LRM 20 (Ammo 12) [Artemis IV]                             LT                2          2.00             
ER Large Laser                                            RA                1          4.00             
LRM 20 w/ Artemis IV FCS                                  RA                4          5.00             
Medium Pulse Laser                                        RA                1          2.00             
LRM 20 w/ Artemis IV FCS                                  LA                4          5.00             
Medium Pulse Laser                                        LA                1          2.00             
Streak SRM 4                                              RL                1          2.00             
Streak SRM 4 (Ammo 25)                                    RL                1          1.00             
Streak SRM 4                                              LL                1          2.00             
Streak SRM 4 (Ammo 25)                                    LL                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 46
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 5 / (M) 5 / (L) 3,  OV: 4
Armor (A): 7,  Structure (S): 4
Specials: CASE, IF1, OVL