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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Zeus (Zeuky) ZEU-XD
Designer:           Lord_Axelrod
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            80
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3052
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         18,863,040 C-Bills
Battle Value:       3,134

Chassis:              Endo Steel
Power Plant:          320 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard
Armament:             
    1 ER PPC
    1 Large Pulse Laser
    1 LRM 20 w/ Artemis IV FCS
    4 Medium Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    The Almighty Zeus is Donka's favorite design lovingly named Zeuky. This design is a
    clan-based re-envisioning of the ZEU-9S substituting Inner-sphere technology with the best
    Clan Donka has to offer. Through the weight savings, the XD variant boasts a jump capacity
    of 120 meters and maintains its top speed of 64 km/h. For greater accuracy the "Zeuky" has a
    4 ton targeting computer located in its right torso and takes full advantage of clan pulse
    laser technology.

Capabilities:
    The XD was an upgrade using Clan technology, debuting in 3052. It sports 16 double heatsinks
    and fifteen and a half tons of standard armor with added weight savings of Endo-steel
    internal structure and added CASE to right arm to prevent ammunition explosions. Although,
    space is available for Ferro-fibrous armor, the weight savings would alter its profile. It
    carried as its main weapon an ER PPC in its left arm, and for long-range combat the LRM-20
    launcher. For close combat, the XD carries a Large Pulse Laser and four Medium Pulse Lasers.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.00                     
Engine:                                       320 XL                  11.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         16 [32]                   6.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  247                    15.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             40       
    Center Torso (rear):                              10       
    R/L Torso:                         17             26       
    R/L Torso (rear):                                  8       
    R/L Arm:                           13             26       
    R/L Leg:                           17             34       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Pulse Laser                                        H                 1          2.00             
Medium Pulse Laser                                        CT                1          2.00             
2 Jump Jets                                               RT                2          2.00             
Medium Pulse Laser                                        RT                1          2.00             
Targeting Computer                                        RT                4          4.00             
2 Jump Jets                                               LT                2          2.00             
Large Pulse Laser                                         LT                2          6.00             
Medium Pulse Laser                                        LT                1          2.00             
LRM 20 w/ Artemis IV FCS                                  RA                4          5.00             
LRM 20 (Ammo 12) [Artemis IV]                             RA                2          2.00             
ER PPC                                                    LA                2          6.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 51
TP: BM,  SZ: 4,  TMM: 1,  MV: 8"j
Damage: (S) 6 / (M) 6 / (L) 5,  OV: 2
Armor (A): 8,  Structure (S): 4
Specials: CASE, IF1