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                 BattleMech Technical Readout

Name/Model:         Wild Weasel WWZ-30
Designer:           AMPGP03D
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            35
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3132
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         5,226,660 C-Bills
Battle Value:       619

Chassis:              Endo Steel
Power Plant:          GM 210 XL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            GM Airmaster II 
    Jump Capacity:    150 meters
Armor:                StarGuard II
Armament:             
    2 Mydron Snipehunter Light AC/2s
    4 Sperry-Browning Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Daiban Micronics
Targeting & Tracking: Daiban AQ

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.00                     
Engine:                                       210 XL                   4.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  112                     7.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      11             16       
    Center Torso (rear):                               3       
    R/L Torso:                          8             13       
    R/L Torso (rear):                                  3       
    R/L Arm:                            6             12       
    R/L Leg:                            8             14       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
Machine Gun (Ammo 200)                                    CT                1          1.00             
Jump Jet                                                  RT                1          0.50             
Light AC/2                                                RT                1          4.00             
Light AC/2 (Ammo 45)                                      RT                1          1.00             
Jump Jet                                                  LT                1          0.50             
Light AC/2                                                LT                1          4.00             
Light AC/2 (Ammo 45)                                      LT                1          1.00             
2 Machine Guns                                            RA                2          1.00             
2 Machine Guns                                            LA                2          1.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 19
TP: BM,  SZ: 1,  TMM: 2,  MV: 12"/10"j
Damage: (S) 2 / (M) 0* / (L) 0*,  OV: 0
Armor (A): 4,  Structure (S): 2
Specials: