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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Stratos (STRS-B08)
Designer:           JPFrogzone
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3061
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         10,933,000 C-Bills
Battle Value:       1,278

Chassis:              Endo Steel
Power Plant:          350 XL
Walking Speed:        75.6 kph  
Maximum Speed:        118.8 kph 
Jump Jets:            Devil A7 
    Jump Capacity:    180 meters
Armor:                Standard
Armament:             
    3 ER Medium Lasers
    2 Small Pulse Lasers
    2 .50in Browning M2HB Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Hisser 9000
Targeting & Tracking: MagnaShot VII

================================================================================================
Overview:
    Coming into inception as a heavy recon mech the Stratos saw limited production due to its
    high cost in production. This 50 ton mech found a more popularized roll in flanking and
    running down fleeing mechs. Originally made privatized groups on terra the schematics were
    shortly sold throughout the inner sphere with the company finding more money in its design
    than manufacturing it themselves. The design has even found its way into a prominent solaris
    fighters hands.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.50                     
Engine:                                       350 XL                  15.00                     
    Walking MP:                                 7                                               
    Running MP:                                 11                                              
    Jumping MP:                                 6                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  160                    10.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             23       
    Center Torso (rear):                               8       
    R/L Torso:                         12             18       
    R/L Torso (rear):                                  6       
    R/L Arm:                            8             16       
    R/L Leg:                           12             20       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser                                           H                 1          1.00             
Machine Gun (Ammo 100)                                    CT                1          0.50             
Jump Jet                                                  RT                1          0.50             
Machine Gun                                               RT                1          0.50             
Small Pulse Laser                                         RT                1          1.00             
Jump Jet                                                  LT                1          0.50             
Machine Gun                                               LT                1          0.50             
Small Pulse Laser                                         LT                1          1.00             
2 ER Medium Lasers                                        RA                2          2.00             
Hatchet                                                   LA                4          4.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 36
TP: BM,  SZ: 2,  TMM: 3,  MV: 14"/12"j
Damage: (S) 3 / (M) 2 / (L) 0,  OV: 0
Armor (A): 5,  Structure (S): 2
Specials: JMPW1, MEL