Combat Vehicle Technical Readout
Name/Model: Cargo Tank Heavy
Designer: MCCurtisDavion3050
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 70
Configuration: Combat Vehicle
Era/Year: Dark Age / 3150
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 2,654,833 C-Bills
Battle Value: 719
Movement Type: Tracked
Power Plant: 280 Fusion
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Armor: Standard
Armament:
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Overview:
The Cargo Tank is a typical transportation system for valued goods with adequate armor in
multiple weight classes. The Cargo Tank has no combat capability.
(Editor?s note: This unit is merely an objective for convoy type missions at 8,000 to 12,000
BV. Recommended at fielding FOUR Cargo Trucks per game)
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Equipment Mass
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Internal Structure: Standard 7.00
Engine: 280 Fusion 24.00
Cruising MP: 4
Flanking MP: 6
Heat Sinks (Single): 10 0.00
Control Equipment: 3.50
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 0.00
Armor Factor: 235 15.00
Type: Standard
Armor
Value
Front: 70
R/L Side: 60
Rear: 45
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Weapons and Ammo Location Tonnage
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2 Cargo, Standards (10 tons) Body 20.00
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Alpha Strike Statistics
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Point Value (PV): 20
TP: CV, SZ: 3, TMM: 1, MV: 8"t
Damage: (S) 0 / (M) 0 / (L) 0
Armor (A): 8, Structure (S): 3
Specials: CT20, ENE, SRCH
Distribution
Name/Model: Cargo Tank Heavy
Technology: Inner Sphere
Tonnage: 70
Configuration: Tracked Combat Vehicle
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Front
1. Empty
Left SideBodyRight Side
1. Empty 1. Cargo, Standard (10 ton) 1. Empty
2. Cargo, Standard (10 ton)
3. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Cargo Tank Heavy
Technology: Inner Sphere
Tonnage: 70
Configuration: Tracked Combat Vehicle
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Defensive Battle Rating
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Armor (Standard): 235 x 2.5 x 1 587.500
Internal Structure (Standard): 28 x 1.5 x 1 (+) 42.000 = 629.500
Unit Type Modifier: Tracked (*) 0.90 = 566.550
Defensive Movement Factor: +2 (*) 1.20 = 679.860
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Final Defensive Battle Rating: 679.860
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Offensive Battle Rating
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Total Vehicle Tonnage: 70 / 2 (+) 35.000 = 35.000
Speed Factor: 6 (Flank) (*) 1.120 = 39.200
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Final Offensive Battle Rating: 39.200
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Combat Vehicle Battle Value
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Defensive Battle Rating: 679.860
Offensive Battle Rating: (+) 39.200 = 719.060
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Final BattleMech Battle Value: 719
Alpha Strike Conversion
Name/Model: Cargo Tank Heavy
Technology: Inner Sphere
Tonnage: 70
Configuration: Tracked Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 70 (greater than or equal to 60 and less than 80) = 3
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Final Weight/Size Class: 3
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Convert Movement and Movement Modes
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Ground Movement: 4 (Cruise) = 8"
Tracked Motive Type = 8"t
Ground Target Movement Modifier at 8" is 1
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Final Movement and Movement Modes: 8"t
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
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Final Short Range Damage Value: 0
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
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Final Medium Range Damage Value: 0
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Standard: 235 armor points x 1 235.000 = 235.000
Armor Factor Conversion (/) 30 = 7.833
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Final Armor Value: 8
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Convert Structure
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Standard: 28 structure points 28.000 = 28.000
Structure Conversion (/) 10 = 2.800
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Final Structure Value: 3
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Determine Special Abilities
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Unit is equipped with 20 tons of Cargo = CT20
Unit contains no explosive components = ENE
Unit is a Combat Vehicle = SRCH
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 0.000
Defensive Interaction Rating:
Armor Factor 8 (Armor) x 1.8 (Tracked) = 14.400
Structure Factor 3 (Structure) x 1.0 (Other Unit) (+) 3.000 = 17.400
Defense Factor 1 + {[1 (8" Move)] x 0.1} (*) 1.100 = 19.140
Final DIR Round to nearest half point = 19.000
Unit's Defensive Value:
Movement Factor 1 (0.25 per 2") = 1.000
Final DIR Defensive Interaction Rating (+) 19.000 = 20.000
Unit's Final Point Value:
Offensive Value = 0.000
Defensive Value (+) 20.000 = 20.000
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Final Point Value: 20
Cost Breakdown
Name/Model: Cargo Tank Heavy
Technology: Inner Sphere
Tonnage: 70
Configuration: Tracked Combat Vehicle
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Structural Cost
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Armor (Standard) (235 pts) 15.0 x 10,000 150,000.00
Internal Structure (Standard) 7.0 x 10,000 (+) 70,000.00 = 220,000.00
Control Components 3.5 x 10,000 (+) 35,000.00 = 255,000.00
Engine (Fusion) (5,000 x 280 x 70) / 75 (+) 1,306,666.67 = 1,561,666.67
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Total Structural Cost 1,561,666.67
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Weapons and Equipment Cost
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Cargo, Standard (10 ton) 20 x 0 0.00
Cargo, Standard (10 ton) 20 x 0 (+) 0.00 = 0.00
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Total Weapons and Equipment Cost 0.00
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Combat Vehicle Cost
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Structural Cost 1,561,666.67
Weapons and Equipment Cost (+) 0.00 = 1,561,666.67
Combat Vehicle Cost Multiplier 1 + (70 / 100) (*) 1.7 = 2,654,833.33
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Final Combat Vehicle Cost 2,654,833.00