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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Sunkiller SKR-3X
Designer:           RunBud
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            60
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3063
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         5,236,560 C-Bills
Battle Value:       1,380

Chassis:              Standard
Power Plant:          240 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Durallex Medium Special with CASE
Armament:             
    1 Accufire Optics Large Laser
    1 General Motors Supernova Rotary AC/2
    2 Aberdovey Mk III Medium Lasers
    1 Accufire Optics Mini Small Laser
    1 Illyusion MN1 Machine Gun
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Auran-Dinton Hermes communication with Guardian ECM Suite
Targeting & Tracking: Bundesweyth Target Acquisition Gear

================================================================================================
Overview:
    An advanced 'Mech that came into service a year into the Civil Wars that tore the Inner
    Sphere apart, the Sunkiller was a decently-armed heavy brawler whose decent weapons scheme
    was marred by the interesting design choice of a rotary autocannon in one arm for
    anti-aircraft and long-range firing. This hurt the Sunkiller's close-range combat
    capability, but despite this, it saw widespread use among various factions.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.00                     
Engine:                                     240 Fusion                11.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         13 [26]                   3.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  201                    13.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      20             31       
    Center Torso (rear):                               9       
    R/L Torso:                         14             23       
    R/L Torso (rear):                                  5       
    R/L Arm:                           10             20       
    R/L Leg:                           14             28       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Small Laser                                               CT                1          0.50             
CASE                                                      RT                1          0.50             
Machine Gun                                               RT                1          0.50             
Machine Gun (Ammo 100)                                    RT                1          0.50             
Rotary AC/2 (Ammo 90)                                     RT                2          2.00             
Guardian ECM Suite                                        LT                2          1.50             
Large Laser                                               RA                2          5.00             
Medium Laser                                              RA                1          1.00             
Medium Laser                                              LA                1          1.00             
Rotary AC/2                                               LA                3          8.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 37
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 4 / (M) 3 / (L) 1,  OV: 0
Armor (A): 7,  Structure (S): 5
Specials: CASE, ECM