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                 BattleMech Technical Readout

Name/Model:         Thunder Hawk TDK-10X
Designer:           Oberst_Klink
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  F
Tonnage:            100
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         23,830,000 C-Bills
Battle Value:       2,187

Chassis:              Norse Heavy XTI-4C 
Power Plant:          DefHes 300 Light Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Rodan 90 
    Jump Capacity:    90 meters
Armor:                Ceres Heavy Stealth with CASE II
Armament:             
    1 Defiance 980 Heavy PPC
    4 Pontiac Ultralight Light AC/5s
    3 Defiance B3M Medium Lasers
Manufacturer:         Norse-Storm BattleMechs Inc.
    Primary Factory:  Loxley
Communications:       Tek BattleCom with Angel ECM Suite
Targeting & Tracking: DLK Type Phased Array Sensor System

================================================================================================
Overview:
    Though it is difficult working at a variant of the Thunder Hawk, I tried to implement
    stealth-armour and jumpjets on the mech. Okay, it runs hot (no alpha please!) and it needs
    ammo supplies. Lorewwise it is pretty difficult to explain, why this units does exist. But
    anyway, I'll test it with megamek.   ;o)

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                  300 Light Fusion             14.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         14 [28]                   4.00                     
Gyro:                                        Compact                   4.50                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                  272                    17.00                     
    Type:                                    Stealth                                            

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             38       
    Center Torso (rear):                              13       
    R/L Torso:                         21             32       
    R/L Torso (rear):                                 10       
    R/L Arm:                           17             30       
    R/L Leg:                           21             34       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Angel ECM Suite                                           H                 2          2.00             
Jump Jet                                                  CT                1          2.00             
CASE II                                                   RT                1          1.00             
Jump Jet                                                  RT                1          2.00             
2 Light AC/5s                                             RT                4         10.00             
Light AC/5 (Ammo 40)                                      RT                2          2.00             
CASE II                                                   LT                1          1.00             
Jump Jet                                                  LT                1          2.00             
2 Light AC/5s                                             LT                4         10.00             
Light AC/5 (Ammo 40)                                      LT                2          2.00             
Heavy PPC w/ Capacitor                                    RA                5         11.00             
3 Medium Lasers                                           LA                3          3.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 48
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"j
Damage: (S) 4 / (M) 4 / (L) 1,  OV: 1
Armor (A): 9,  Structure (S): 5
Specials: AC2/2/-, AECM, CASEII, STL