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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Cragstone Missile Tank
Designer:           Lios
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            40
Role:               Missile Boat
Configuration:      Combat Vehicle
Era/Year:           Succession Wars / 3028
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         494,667 C-Bills
Battle Value:       552

Movement Type:        Tracked
Power Plant:          GM 200 Internal Combustion
Cruising Speed:       54 kph    
Maximum Speed:        86.4 kph  
Armor:                StarSlab/1
Armament:             
    3 Holly LRM 5s
    1 Sperry-Browning Machine Gun
Manufacturer:         Zaraw Vehicle Works
    Primary Factory:  Mechdur
Communications:       Wunderland XXI-3 series
Targeting & Tracking: Wunderland XXI-3 series

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Overview:
    Named after Restoration War commander, the Cragstone Missile Tank was one of the first
    homegrown military vehicles designed and built within the Aurigan Coalition after the
    Restoration.
    
    It is meant to be a cheap but rugged vehicle, built with readily-available materials and
    equipment, but still capable of supporting ACDF military operations based on the doctrines
    put forward by Carlios Dan Cannar and Alexander Madeira.

Capabilities:
    Daniel Cragstone was a retired AFFS officer who joined the Restoration War right after the
    events in Weldry, bringing his experience in mechanized warfare to the fledgling Restoration
    army. He died in the Culling of Smithon, defending the citizens of the planet against the
    massacres perpetrated by the Taurian Concordat forces.
    
    The tank that now bears his name reflects many of Cragstone's philosophies. Three LR5 racks
    mounted on the turret provide low-cost but effective offensive capabilities whether the tank
    is acting as support or as a line unit. The coaxial machinegun provides protection versus
    infantry.
    
    Each Cragstone is equipped to carry a squad of Foot infantry. A squad of Cragstones,
    therefore, can carry an entire infantry platoon. ACDF formations that use the Cragstone
    operate it as such.
    
    While not heavily armored, what the Cragstone has allows it to withstand even a direct hit
    from a Class 20 autocannon on three of its sides, providing adequate protection. The tank is
    also fast enough to keep up with Auriga's mech forces, whether on a tactical or strategic
    level.

Deployment:
    Built by the recently-founded Zaraw Vehicle Works at a newly-opened plant in Mechdur, the
    Zaraw is a proudly homegrown combat vehicle now entering widespread service into the
    reorganized Aurigan Coalition Defense Force, especially among the Front Force CABs, given
    their design as rapid-response units.
    
    Aside from acting as a support vehicle to ACDF mech forces, the Cragstone is meant to be an
    affordable military vehicle for general use throughout the Coalition. At just shy of half a
    million C-Bills, a large number of Cragstones can be bought instead of mechs, at the same
    time supplementing any infantry formation available.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.00                     
Engine:                              200 Internal Combustion          17.00                     
    Cruising MP:                                5                                               
    Flanking MP:                                8                                               
Heat Sinks (Single):                            0                      0.00                     
Control Equipment:                                                     2.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                1.00                     
Armor Factor:                                   96                     6.00                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      20                                              
    R/L Side:                                   20                                              
    Rear:                                       16                                              
    Turret:                                     20                                              

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Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
3 LRM 5s                                                     Turret                6.00         
Machine Gun                                                  Turret                0.50         
Compartment, Infantry (1 ton)                                 Body                 1.00         
LRM 5 (Ammo 48)                                               Body                 2.00         
Machine Gun (Ammo 100)                                        Body                 0.50         

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Alpha Strike Statistics                                                    
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Point Value (PV): 16
TP: CV,  SZ: 2,  TMM: 2,  MV: 10"t
Damage: (S) 1 / (M) 1 / (L) 1
Armor (A): 3,  Structure (S): 2
Specials: EE, IF1, IT1, SRCH, TUR(1/1/1, IF1)