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                 BattleMech Technical Readout

Name/Model:         Jack JCK-1A
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            25
Role:               Striker
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 2798
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         2,112,500 C-Bills
Battle Value:       509

Chassis:              Star League JK-02 
Power Plant:          Vlar 150 
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Anderson Propulsion 12 
    Jump Capacity:    180 meters
Armor:                Maximillian 100
Armament:             
    1 Holly-2 SRM 2
    1 Defiance P5S Small Pulse Laser
Manufacturer:         Blackwell Heavy Industries, Eden Weaponry Consolidated
    Primary Factory:  Outreach (BHI), Eden (EWC)
Communications:       Pauley-Bronson E with Guardian ECM Suite
Targeting & Tracking: Wasat Aggressor Type 3

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Capabilities:
    DESIGN QUIRKS: Nimble Jumper, Easy to Maintain, Weak Head Armor(4)

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  2.50                     
Engine:                                     150 Fusion                 5.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   72                     4.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                       8              9       
    Center Torso (rear):                               2       
    R/L Torso:                          6              8       
    R/L Torso (rear):                                  2       
    R/L Arm:                            4              8       
    R/L Leg:                            6              8       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Jump Jets                                               CT                2          1.00             
2 Jump Jets                                               RT                2          1.00             
SRM 2                                                     RT                1          1.00             
SRM 2 (Ammo 50)                                           RT                1          1.00             
Guardian ECM Suite                                        LT                2          1.50             
2 Jump Jets                                               LT                2          1.00             
Small Pulse Laser                                         LA                1          1.00             

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Alpha Strike Statistics                                             
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Point Value (PV): 14
TP: BM,  SZ: 1,  TMM: 2,  MV: 12"j
Damage: (S) 1 / (M) 0* / (L) 0,  OV: 0
Armor (A): 2,  Structure (S): 2
Specials: ECM