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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Husk HSK-1R
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            85
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           Star League / 2701
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         6,470,992 C-Bills
Battle Value:       1,763

Chassis:              SHA 85 
Power Plant:          Ceres Motors 170 
Walking Speed:        21.6 kph  
Maximum Speed:        32.4 kph  
Jump Jets:            SHA Firetrail Boosters 
    Jump Capacity:    60 meters
Armor:                Kepler Ablative Ceramosteel
Armament:             
    1 SHA Meteor Gauss Rifle
    1 Kepler 20-Bolt LRM 20 w/ Artemis IV FCS
    1 Sian-Ceres Cougar SRM 6 w/ Artemis IV FCS
    4 SHA Emerald Flash M Medium Lasers
    1 Ceres Arms Rattler Machine Gun
Manufacturer:         Ceres Metals Industries, Kepler Defense Group, Sarna Heavy Arms Corporation
    Primary Factory:  Lockton (CMI), Calpaca (KDG), Sarna (SHAC)
Communications:       CeresCom Model 3
Targeting & Tracking: SHA LockOn II

================================================================================================
Capabilities:
    DESIGN QUIRKS: Combat Computer, Stable, Vestigial Hands, Fine Manipulators (2 LT/RT),
    No/Minimal Arms, Exposed Weapon Linkage (Machine Gun)

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  8.50                     
Engine:                                     170 Fusion                 6.00                     
    Walking MP:                                 2                                               
    Running MP:                                 3                                               
    Jumping MP:                                 2                                               
Heat Sinks (Single):                            18                     8.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  248                    15.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      27             35       
    Center Torso (rear):                               8       
    R/L Torso:                         18             29       
    R/L Torso (rear):                                  7       
    R/L Arm:                           14             28       
    R/L Leg:                           18             34       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Machine Gun                                               H                 1          0.50             
Jump Jet                                                  RT                1          1.00             
LRM 20 (Ammo 12) [Artemis IV]                             RT                2          2.00             
2 Medium Lasers                                           RT                2          2.00             
SRM 6 (Ammo 15) [Artemis IV]                              RT                1          1.00             
Gauss Rifle (Ammo 16)                                     LT                2          2.00             
Jump Jet                                                  LT                1          1.00             
Machine Gun (Ammo 100)                                    LT                1          0.50             
2 Medium Lasers                                           LT                2          2.00             
LRM 20 w/ Artemis IV FCS                                  RA                5         10.00             
SRM 6 w/ Artemis IV FCS                                   RA                2          3.00             
Gauss Rifle                                               LA                7         15.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 48
TP: BM,  SZ: 4,  TMM: 0,  MV: 4"j
Damage: (S) 5 / (M) 5 / (L) 4,  OV: 2
Armor (A): 8,  Structure (S): 7
Specials: IF1