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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Vidofnir (Nidhogg) D
Designer:           Krulla_Chief
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            70
Role:               Ambusher
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         9,971,917 C-Bills
Battle Value:       2,042

Chassis:              Endo Steel
Power Plant:          280 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Ferro-Fibrous with CASE II
Armament:             
    2 ER Large Lasers (C)
    6 SRM 6s (C)
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Warhammer is a legendary machine, one that has been the chosen ride of many of the best
    pilots the Inner Sphere has ever seen. The Hellbringer, one of the harbingers of the wrath
    of the Jade Falcons during the early days of the Clan Invasion. It was only natural someone
    would eventually try to merge the two together into a terrifying new omnimech. As such, the
    Nidhogg (designed as Vidofnir for the Inner Sphere market) was born, ready to wade into the
    32nd century.
    
    The Nidhogg was the brainchild of the collaboration between the new Falcons, D&K Creation
    Studios, and a certain four mercenary companies. Designed as a reliable, cost effective
    omnimech that could pack one hell of a punch, the Nidhogg uses elements from both the
    Hellbringer and Warhammer for ease of repair. Keeping to a very simple construction it uses
    only using endo steel as a weight saving measure, with 11.5 tons of ferro-fibrous armor
    provide maximum protection for its size. While it may not be the fastest 'Mech on the field,
    moving at a stable 64 km/h, its reliability coupled with 32 pods of open space ensure it has
    a very good niche as an anchor on the battlefield.

Capabilities:
    Created to be a devilish city-fighter and ambusher, the Nidhogg D is a very mixed range
    machine. With only twin pairs of clan spec ER Large Lasers for its long range striking
    power, admittedly powerful weapons in their own right, its main firepower is focused in both
    of its side torsos, with six total pairs of clan spec SRM 6s fed with six tons of ammunition
    to allow for maximal flexibility and decent longevity otherwise, as its main brunt of
    firepower. To keep its very, very heat intensive load of weapons even mildly cool, four more
    double heatsinks for a total of fifteen were added to the chassis. Finally, to give it the
    mobility it needs for its intended operating zone, as well as general utility when pressed
    into service elsewhere, four jump jets were installed into the torsos.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo Steel (C)               3.50                     
Engine:                                     280 Fusion                16.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                       15 [30] (C)                 5.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  217                    11.50                     
    Type:                               Ferro-Fibrous (C)                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             36       
    Center Torso (rear):                               8       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Arm:                           11             22       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
CASE II (C)                                               RT                1          0.50             
2 Jump Jets                                               RT                2          2.00             
3 SRM 6s (C)                                              RT                3          4.50             
SRM 6 (Ammo 45) (C)                                       RT                3          3.00             
CASE II (C)                                               LT                1          0.50             
2 Jump Jets                                               LT                2          2.00             
3 SRM 6s (C)                                              LT                3          4.50             
SRM 6 (Ammo 45) (C)                                       LT                3          3.00             
ER Large Laser (C)                                        RA                1          4.00             
ER Large Laser (C)                                        LA                1          4.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 44
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 5 / (M) 5 / (L) 2,  OV: 2
Armor (A): 7,  Structure (S): 6
Specials: CASEII, OMNI, SRM3/3