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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Kraken (Bane) (Prototype)
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            100
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 2827
Rules (Current):    Experimental
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         22,340,000 C-Bills
Battle Value:       1,634

Chassis:              Endo Steel
Power Plant:          Fusion 300 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ferro-Fibrous
Armament:             
    4 Improved Autocannon/5s
    6 Improved Autocannon/2s
    4 Series IV Machine Guns
Manufacturer:         Olivetti Weaponry
    Primary Factory:  Sudeten
Communications:       JNE Integrated
Targeting & Tracking: Unknown

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Variants:
    The original prototype Bane was at once both a very similar machine to what it would become
    and something different. The design was still built around a large assortment of
    autocannons, but in the case of the prototype, the autocannons were a selection of improved
    standard models, with a pair of type 5 medium autocannons and a trio of type 2 light
    autocannons per arm. Additionally, twice the ammunition was placed on the frame for these
    weapons so that both standard rounds and flak munitions could be carried to aid the second
    line design in its desired anti-aircraft role. To accommodate this extra tonnage, the armor
    on the design was significantly reduced in comparison to its descendant, which was only
    partially mitigated by incorporating ferro-fibrous plating. Additionally, the internal
    structure had to be formed of endo-steel alloys. While the platform was not horrible at its
    desired goals, especially for a second line unit, the acquisition of the type 2 ultra
    autocannon would allow the scientists to equip the BattleMech with 10 of these weapons;
    granting it similar firepower at longer ranges, while at the same time allowing a change to
    standard internals and an even thicker armored hide made of standard plate.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 5.00                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  230                    12.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             35       
    Center Torso (rear):                              10       
    R/L Torso:                         21             24       
    R/L Torso (rear):                                 10       
    R/L Arm:                           17             24       
    R/L Leg:                           21             30       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Improved Autocannon/2 (Ammo 45)                           RT                1          1.00             
Improved Autocannon/2 (Ammo 45) [Flak]                    RT                1          1.00             
Improved Autocannon/5 (Ammo 20)                           RT                1          1.00             
Improved Autocannon/5 (Ammo 20) [Flak]                    RT                1          1.00             
4 Machine Guns                                            RT                4          1.00             
Improved Autocannon/2 (Ammo 45)                           LT                1          1.00             
Improved Autocannon/2 (Ammo 45) [Flak]                    LT                1          1.00             
Improved Autocannon/5 (Ammo 20)                           LT                1          1.00             
Improved Autocannon/5 (Ammo 20) [Flak]                    LT                1          1.00             
Machine Gun (Ammo 100)                                    LT                1          0.50             
3 Improved Autocannon/2s                                  RA                3         15.00             
2 Improved Autocannon/5s                                  RA                4         14.00             
3 Improved Autocannon/2s                                  LA                3         15.00             
2 Improved Autocannon/5s                                  LA                4         14.00             

================================================================================================
Alpha Strike Statistics                                             
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Point Value (PV): 42
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 4 / (M) 4 / (L) 4,  OV: 0
Armor (A): 8,  Structure (S): 5
Specials: AC2/3/3, CASE