Viewing BattleMech Unit
    Overview |  Distribution |  Battle Value |  Cost |  Availability |  Alpha Strike  | Reviews   
Design Overview
Generate in     format      
                 BattleMech Technical Readout

Name/Model:         Pereguine PGI-3N
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            40
Role:               Skirmisher
Configuration:      Land-Air (Standard) BattleMech
Era/Year:           Jihad / 3071
Rules (Current):    Advanced (Extinct)
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         7,347,713 C-Bills
Battle Value:       1,617

Chassis:              Dynamic C7LAM Composite
Power Plant:          Vlar 160 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  [86.4 kph]
Jump Jets:            Lexington Improved Multimode Improved
    Jump Capacity:    180 meters
Cruising Speed:       194.4 kph 
Flanking Speed:       291.6 kph 
Safe Thrust Speed:    64.8 kph  
Max Thrust Speed:     97.2 kph  
Armor:                Durallex Medium with CASE
Armament:             
    1 Dynamic Ordanance DropBuster LAM Bomb Bay [Anti-Ship]
    2 RAMTech 1500Z ER Medium Lasers
    1 TharHes AdapiRack-3 MML 3
    2 Defiance P5S Small Pulse Lasers
Manufacturer:         Dynamic Ordnance and Ammunition Corp
    Primary Factory:  Galatea
Communications:       TharHes HM-20
Targeting & Tracking: Dynamic Pinpoint

================================================================================================
Capabilities:
    DESIGN QUIRKS: Extended Torso Twist (Land mode only), Nimble Jumper, Poor Cooling Jacket (ER
    Medium Lasers)

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Composite                  2.00                     
LAM Conversion Eqpt:                                                   4.00                     
Engine:                                     160 Fusion                 6.00                     
    Walking MP:                                 4                                               
    Running MP:                               6 [8]                                             
    Jumping MP:                                 6                                               
    AirMech Cruise MP:                          18                                              
    AirMech Flank MP:                           27                                              
    Safe Thrust:                                6                                               
    Max Thrust:                                 9                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Fuel:                                           80                     0.00                     
Armor Factor:                                   96                     6.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      12             12       
    Center Torso (rear):                               3       
    R/L Torso:                         10             12       
    R/L Torso (rear):                                  2       
    R/L Arm:                            6             11       
    R/L Leg:                           10             11       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Improved Jump Jets                                      RT                4          2.00             
LAM Bomb Bay [Anti-Ship]                                  RT                1          1.00             
MML 3                                                     RT                2          1.50             
CASE                                                      LT                1          0.50             
2 Improved Jump Jets                                      LT                4          2.00             
MASC                                                      LT                2          2.00             
MML 3 (Ammo 33) [SRM]                                     LT                1          1.00             
MML 3 (Ammo 40) [LRM]                                     LT                1          1.00             
ER Medium Laser                                           RA                1          1.00             
Small Pulse Laser                                         RA                1          1.00             
ER Medium Laser                                           LA                1          1.00             
Small Pulse Laser                                         LA                1          1.00             
Improved Jump Jet                                         RL                2          1.00             
Improved Jump Jet                                         LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 28
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"/12"j
Damage: (S) 3 / (M) 2 / (L) 0*,  OV: 0
Armor (A): 3,  Structure (S): 2
Specials: BOMB1, CASE, FUEL4, IF0*, LAM(36"g/6a)