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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Tracker TRC-2S
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            20
Role:               Scout
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3046
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         1,621,840 C-Bills
Battle Value:       323

Chassis:              QUIK-TK 
Power Plant:          Pitban 100 
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Chilton 360 
    Jump Capacity:    150 meters
Armor:                Ceres Light
Armament:             
    2 Diverse Optics Type 10P Small Pulse Lasers
    1 Gatling Gun 20mm Machine Gun
Manufacturer:         Quikscell Company
    Primary Factory:  Ares
Communications:       Basix 150 with Guardian ECM Suite
Targeting & Tracking: Ceres Bullseye with Beagle Active Probe

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Capabilities:
    Design Quirks: Bad Reputation (2), Poor Worksmanship, Ubiquitous

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Equipment                                                             Mass                      
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Internal Structure:                          Standard                  2.00                     
Engine:                                     100 Fusion                 3.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  1.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   32                     2.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              5       
    Center Torso:                       6              4       
    Center Torso (rear):                               1       
    R/L Torso:                          5              4       
    R/L Torso (rear):                                  1       
    R/L Arm:                            3              3       
    R/L Leg:                            4              3       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Machine Gun                                               H                 1          0.50             
Jump Jet                                                  CT                1          0.50             
Beagle Active Probe                                       RT                2          1.50             
Jump Jet                                                  RT                1          0.50             
Machine Gun (Ammo 100)                                    RT                1          0.50             
Guardian ECM Suite                                        LT                2          1.50             
Jump Jet                                                  LT                1          0.50             
Machine Gun (Ammo 100)                                    LT                1          0.50             
Small Pulse Laser                                         RA                1          1.00             
Small Pulse Laser                                         LA                1          1.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

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Alpha Strike Statistics                                             
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Point Value (PV): 13
TP: BM,  SZ: 1,  TMM: 2,  MV: 10"j
Damage: (S) 1 / (M) 0 / (L) 0,  OV: 0
Armor (A): 1,  Structure (S): 2
Specials: ECM, PRB, RCN