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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Tracker TRC-2L
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            20
Role:               Striker
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3024
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         1,215,940 C-Bills
Battle Value:       446

Chassis:              Ceres TK Standard 
Power Plant:          Pitban 100 
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Chilton 360 
    Jump Capacity:    150 meters
Armor:                Ceres Light
Armament:             
    1 Ceres Arms Medium Laser
    1 Holly-5 LRM 5
    1 Diverse Optics Type 10 Small Laser
    1 Ceres Fire Flower Flamer
Manufacturer:         Ceres Metals Industries
    Primary Factory:  Capella
Communications:       Basix 150
Targeting & Tracking: Ceres Bullseye

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Capabilities:
    Design Quirks: Bad Reputation(1), Ubiquitous

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  2.00                     
Engine:                                     100 Fusion                 3.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  1.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   48                     3.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              7       
    Center Torso:                       6              6       
    Center Torso (rear):                               1       
    R/L Torso:                          5              6       
    R/L Torso (rear):                                  1       
    R/L Arm:                            3              5       
    R/L Leg:                            4              5       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
Jump Jet                                                  RT                1          0.50             
LRM 5                                                     RT                1          2.00             
LRM 5 (Ammo 24)                                           RT                1          1.00             
Jump Jet                                                  LT                1          0.50             
Medium Laser                                              RA                1          1.00             
Small Laser                                               RA                1          0.50             
Flamer                                                    LA                1          1.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

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Alpha Strike Statistics                                             
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Point Value (PV): 15
TP: BM,  SZ: 1,  TMM: 2,  MV: 10"j
Damage: (S) 2 / (M) 1 / (L) 0*,  OV: 0
Armor (A): 2,  Structure (S): 2
Specials: IF0*