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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Linebarrel LBR-1L
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Primitive)
Technology Rating:  D
Tonnage:            90
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Star League / 2484
Rules (Current):    Advanced (Extinct)
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         8,428,780 C-Bills
Battle Value:       1,269

Chassis:              Kepler 90AX Primitive
Power Plant:          Ceres Motors 325 Primitive Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Pitban 3000 
    Jump Capacity:    60 meters
Armor:                Kepler Ceramosteel Primitive
Armament:             
    1 Kepler 15-Bolt LRM 15
    1 Kepler 120mm Autocannon/10
    2 Firmir Standard Medium Lasers
    2 Firmir LaserLite Small Lasers
    1 Kepler .60-Gatling Machine Gun
Manufacturer:         Kepler Defense Group
    Primary Factory:  Calpaca
Communications:       CeresCom Model 2-Rs
Targeting & Tracking: Kepler AimScope 1.2

================================================================================================
Overview:
    One of the first homegrown Capellan Confederation 'Mech designs, the Linebarrel was the
    entry point of Calpaca's Kepler Defense Group into the market of BattleMechs in 2485. Meant
    to be a heavy brawler that could take a good amount of punishment while having plenty to
    give back,  it was built to be placed squarely in the emerging assault weight class while
    having surprising mobility for something of its tonnage.

Capabilities:
    The 90-ton primitive Linebarrel 1L is built on K.D.G.'s first ever 'Mech chassis, the Kepler
    90AX primitve, which supports a Ceres Motors 270 primitive fusion engine and 14.5 tons of
    Kepler Ceramosteel primitive armor plating. While relatively light protection for an
    assault-class, it was justified as being in line with most 'Mechs in the emerging brawler
    archetype. It also has two Pitban 3000 JumpJets on its back for clearing obstacles, as well
    as slowing falls if it has to make a perilous leap. As for its electronics, a CeresCom Model
    2-Rs handes communications, while an in-house Kepler AimScope 1.2 handles targeting and
    tracking.
    
    The primary weapon of the Linebarrel 1L is a Kepler 120mm Autocannon/10 with two tons of
    ammo, providing 20 shots before requiring external reloading. It also has a Kepler 15-Bolt
    LRM-15, which itself has two tons of ammo. Finally, for ammo-independent backup weapons, it
    has two Fimir Standard Medium Lasers and two Firmir LaserLite Small Lasers, while for
    infantry a head-mounted Kepler .60 Gatling Machine Gun is installed with a single ton of
    ammo. 13 standard heat sinks are used to cool this package.
    
    The Linebarrel is designed to not need maintenance nearly as often as other 'Mechs, but as
    part of this the Autocannon's mechansims were simplified to the point that it could not
    hotswap ammunition even if the Linebarrel itself was modified to carry more than one ton and
    also suffered from having less protection due to bulkier components.
    
    DESIGN QUIRKS: Rugged (2), Static Ammo Feed(AC/10), Exposed Weapon Linkage (AC/10)

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Primitive                  9.00                     
Engine:                                325 Primitive Fusion           23.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 2                                               
Heat Sinks (Single):                            13                     3.00                     
Gyro:                                       Primitive                  4.00                     
Cockpit:                                    Primitive                  5.00                     
Armor Factor:                                  155                    14.50                     
    Type:                                   Primitive                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      29             20       
    Center Torso (rear):                               4       
    R/L Torso:                         19             19       
    R/L Torso (rear):                                  4       
    R/L Arm:                           15             19       
    R/L Leg:                           19             19       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Machine Gun                                               H                 1          0.50             
Machine Gun (Ammo 100)                                    CT                1          0.50             
Jump Jet                                                  RT                1          2.00             
LRM 15                                                    RT                3          7.00             
LRM 15 (Ammo 16)                                          RT                2          2.00             
Autocannon/10 (Ammo 20)                                   LT                2          2.00             
Jump Jet                                                  LT                1          2.00             
2 Medium Lasers                                           RA                2          2.00             
Autocannon/10                                             LA                7         12.00             
2 Small Lasers                                            LA                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 33
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"/4"j
Damage: (S) 3 / (M) 3 / (L) 1,  OV: 0
Armor (A): 5,  Structure (S): 7
Specials: IF1, JMPW1