Viewing BattleMech Unit
    Overview |  Distribution |  Battle Value |  Cost |  Availability |  Alpha Strike  | Reviews   
Design Overview
Generate in     format      
                 BattleMech Technical Readout

Name/Model:         Frateris FRT-1S
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            55
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard (Extinct)
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         9,632,940 C-Bills
Battle Value:       1,109

Chassis:              Hollis Mark III 
Power Plant:          DAV 275 Light Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Anderson Propulsion 25 
    Jump Capacity:    90 meters
Armor:                Durallex Light Ferro-Fibrous with CASE II
Armament:             
    1 DeadStar Snub-Nose PPC
    1 Doombud MML 9 w/ Artemis IV FCS
Manufacturer:         Skobel MechWorks
    Primary Factory:  Terra
Communications:       O/P Com-211
Targeting & Tracking: O/P 2000A

================================================================================================
Overview:
    A lightweight brawler manufactured by Skobel MechWorks for the Word of Blake, the Frateris
    was first deployed in the Jihad as support units for more powerful 'Mechs such as heavier
    members of the Celestial Series. It features experimental technology of the time. The design
    would go extinct after the final defeat of the Blakists.

Capabilities:
    The main weapon of the 55-ton Frateris is a Snub-Nose PPC, used to deliver increasing damage
    as range closes. This is supplemented by an experimental Artemis IV FCS-equipped MML-9
    launcher with four tons of experimental CASE II-protected ammunition, as well as a
    Retractable Blade for if a melee brawl was entered. Its main edge, however, came from the
    Improved C3 Computer installed in the head.
    
    This loadout lent itself to line brawling, able to deal damage at long range but coming into
    its own at closer ones.
    
    As for the platform itself, a standard chassis was utilized to mount  a 275-rated light
    fusion engine and 7 tons of Light Ferro-Fibrous armor plating. Three Jump Jets gave it a
    good leap range, while 10 double heat sinks were more than enough to handle cooling.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.50                     
Engine:                                  275 Light Fusion             12.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                  118                     7.00                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             16       
    Center Torso (rear):                               3       
    R/L Torso:                         13             14       
    R/L Torso (rear):                                  3       
    R/L Arm:                            9             14       
    R/L Leg:                           13             14       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Improved C3 Computer                                      H                 2          2.50             
Jump Jet                                                  CT                1          0.50             
MML 9 w/ Artemis IV FCS                                   RT                5          6.00             
CASE II                                                   LT                1          1.00             
MML 9 (Ammo 22) [SRM / Artemis IV]                        LT                2          2.00             
MML 9 (Ammo 26) [LRM / Artemis IV]                        LT                2          2.00             
Retractable Blade                                         RA                4          3.50             
Snub-Nose PPC                                             LA                2          6.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 31
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"/6"j
Damage: (S) 3 / (M) 2 / (L) 1,  OV: 0
Armor (A): 4,  Structure (S): 3
Specials: C3I, CASEII, IF1, JMPW1, MEL, MHQ2, SAW