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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Verdant Eagle B
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Clan (Mixed)
Technology Rating:  F
Tonnage:            30
Role:               Striker
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3146
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         4,276,675 C-Bills
Battle Value:       912

Chassis:              JF 8 Light Endo-Composite
Power Plant:          JF 150 
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Falcon's Wing Improved
    Jump Capacity:    120 meters [180 meters]
Armor:                Compound Alpha Ferro-Fibrous
Armament:             
    1 Large Pulse Laser
    1 Small Pulse Laser
Manufacturer:         Falcon's Roost Orbital Assembly Plant, Olivetti Weaponry, Trellshire Heavy Industries
    Primary Factory:  Sudeten (FROAP), Sudeten (OW), Sudeten (THI)
Communications:       Raptor X-T Type V
Targeting & Tracking: Series JFVIII KITT

================================================================================================
Overview:
    Using stolen Improved Jump Jet schematics from Clan Wolf-in-Exile upon taking Arc Royal, the
    Jade Falcons debuted the mostly-Clantech Verdant Eagle as a next-generation Light OmniMech.
    Intended primarily for scouting and striker configurations, the design is configured for
    jump range first and foremost, and leaves only a bit of tonnage for weapons.
    
    The Verdant Eagle B is a secondary striker configuration designed to be viable at all
    ranges, while avoiding the volatility of ammunition.

Capabilities:
    An IS-grade Compact Gyro is the only IS-grade component on the platform, meant to make room
    for the additional Improved Jump Jets of its Prime configuration. It also mounts a Small
    Cockpit as to make OmniPod space for a potential head weapon. A Partial Wing and four
    Improved Jump Jets are hard-installed, providing a large default jump range.
    
    The primary weapon of the Verdant Eagle B is a Large Pulse Laser on the right arm, allowing
    it to take potshots as it closes in on a target. At closer ranges, and against infantry, a
    Small Pulse Laser installed just to the left of the cockpit can augment the damage potential
    of the 'Mech, though in practice the damage output of the design is the same for all range
    bands.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo-Composite               2.50                     
Engine:                                     150 Fusion                 5.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                               4 [6]                                             
Heat Sinks (Double):                         10 [23]                   0.00                     
Gyro:                                      Compact (IS)                3.00                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                   86                     4.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      10             11       
    Center Torso (rear):                               2       
    R/L Torso:                          7             10       
    R/L Torso (rear):                                  2       
    R/L Arm:                            5             10       
    R/L Leg:                            7             10       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Small Pulse Laser                                         H                 1          1.00             
2 Improved Jump Jets                                      RT                4          2.00             
2 Improved Jump Jets                                      LT                4          2.00             
Partial Wing                                            LT/RT               6          1.50             
Large Pulse Laser                                         RA                2          6.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 24
TP: BM,  SZ: 1,  TMM: 2,  MV: 10"/12"j
Damage: (S) 2 / (M) 2 / (L) 2,  OV: 0
Armor (A): 3,  Structure (S): 3
Specials: ENE, OMNI