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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Charger CGR-1HU
Designer:           The Grand Poobah
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            80
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         6,544,590 C-Bills
Battle Value:       1,514

Chassis:              Standard
Power Plant:          160 Fusion
Walking Speed:        21.6 kph  
Maximum Speed:        32.4 kph  
Jump Jets:            Standard
    Jump Capacity:    60 meters
Armor:                Standard
Armament:             
    2 Autocannon/20s
    1 Large Pulse Laser
    3 Small Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Guardian ECM Suite
Targeting & Tracking: Unknown with Beagle Active Probe

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Overview:
    The CGR-1HU Charger is designed to operate in an urban environment, where speed is less
    important than maneuverability. Although outwardly similar to a standard Charger, the torse
    packs quite a surprise. The major drawback for this variant is the lack of speed. More
    modern 'Mechs can carry similar firepower and greater speed.
    Twin Pontiac 100 autocannons mounted in the chest are virtually guaranteed to end a conflict
    in the first few exchanges. Teamed with the Tronel large pulse laser in the center torse,
    attacks devastate.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  8.00                     
Engine:                                     160 Fusion                 6.00                     
    Walking MP:                                 2                                               
    Running MP:                                 3                                               
    Jumping MP:                                 2                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  247                    15.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             38       
    Center Torso (rear):                              12       
    R/L Torso:                         17             27       
    R/L Torso (rear):                                  7       
    R/L Arm:                           13             26       
    R/L Leg:                           17             34       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Small Laser                                               H                 1          0.50             
Large Pulse Laser                                         CT                2          7.00             
Autocannon/20                                             RT                10        14.00             
Autocannon/20 (Ammo 10)                                   RT                2          2.00             
Autocannon/20                                             LT                10        14.00             
Autocannon/20 (Ammo 10)                                   LT                2          2.00             
Guardian ECM Suite                                        RA                2          1.50             
Beagle Active Probe                                       LA                2          1.50             
Jump Jet                                                  RL                1          1.00             
Small Laser                                               RL                1          0.50             
Jump Jet                                                  LL                1          1.00             
Small Laser                                               LL                1          0.50             

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Alpha Strike Statistics                                             
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Point Value (PV): 44
TP: BM,  SZ: 4,  TMM: 0,  MV: 4"j
Damage: (S) 5 / (M) 4 / (L) 0,  OV: 1
Armor (A): 8,  Structure (S): 6
Specials: AC3/3/-, ECM, PRB, RCN