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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Equalizer EQR-3Z
Designer:           The Grand Poobah
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            30
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard (Extinct)
Rules (Era):        Standard
Rules (Year):       Standard (Extinct)
Total Cost:         5,267,340 C-Bills
Battle Value:       586

Chassis:              Standard
Power Plant:          210 XL
Walking Speed:        75.6 kph  
Maximum Speed:        118.8 kph 
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE
Armament:             
    2 Medium Pulse Lasers
    1 SRM 2
    4 Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    The EQR-3Z Equalizer is another 'Mech designed to operate as an integral part of a lance.
    The Equalizer moves in on a target, immolating it with inferno fire and targeting for the
    larger lance members.
    Ideally, the Equalizer avoids close-quarters combat until absolutely necessary, due to the
    light armor the 'Mech carries. In conjunction with heavier iC3 equipped 'Mechs, it executes
    its primary duty of neutralizing enemy 'Mechs admirably.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.00                     
Engine:                                       210 XL                   4.50                     
    Walking MP:                                 7                                               
    Running MP:                                 11                                              
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   72                     4.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              6       
    Center Torso:                      10              9       
    Center Torso (rear):                               5       
    R/L Torso:                          7              9       
    R/L Torso (rear):                                  5       
    R/L Arm:                            5              6       
    R/L Leg:                            7              6       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
SRM 2                                                     CT                1          1.00             
CASE                                                      RT                1          0.50             
2 Machine Guns                                            RT                2          1.00             
Machine Gun (Ammo 200)                                    RT                1          1.00             
Medium Pulse Laser                                        RT                1          2.00             
SRM 2 (Ammo 50) [Inferno]                                 RT                1          1.00             
Improved C3 Computer                                      LT                2          2.50             
2 Machine Guns                                            LT                2          1.00             
Medium Pulse Laser                                        LT                1          2.00             

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Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 25
TP: BM,  SZ: 1,  TMM: 3,  MV: 14"
Damage: (S) 3 / (M) 2 / (L) 0,  OV: 0
Armor (A): 2,  Structure (S): 1
Specials: C3I, CASE, MHQ2