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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Tsuchigumo (Black Arachne II) Prime
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Clan (Mixed)
Technology Rating:  F
Tonnage:            40
Role:               Scout
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3135
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         36,877,517 C-Bills
Battle Value:       1,880

Chassis:              WC Pattern A2 Endo-Composite
Power Plant:          Fusion 320 XXL
Walking Speed:        86.4 kph  
Maximum Speed:        129.6 kph 
Jump Jets:            Standard
    Jump Capacity:    240 meters
Armor:                Arc Shroud Stealth
Armament:             
    1 ER PPC
Manufacturer:         Arc-Royal MechWorks, Clan Wolf Site #1
    Primary Factory:  Arc-Royal (ARMW), Arc-Royal (WCS#1) (CWS#1)
Communications:       Arc Signal 1200C with Angel ECM Suite
Targeting & Tracking: CW3 with Beagle Active Probe

================================================================================================
Overview:
    The Tsuchigumo (or Black Arachne II) was designed as a mixed-tech stealth OmniMech in
    collaboration between Arc-Royal MechWorks and Clan Wolf-in-Exile. Primarily designed for
    ambusher, scout, and sniper configurations, the 'Mech has stealth systems hard-installed.

Capabilities:
    All Tsuchigumo configurations have Stealth Armor and an Angel ECM Suite, making them
    invisible to their enemies until it either enters their visual range or its MechWarrior
    decides it's time to strike.
    
    The Black Arachne II's Prime configuration is based on the Black Arachne 3 of old, being
    kitted as a Scout 'Mech that isn't meant to see intensive combat. Its only weapon is a
    Clantech ER PPC equipped with a PPC Capacitor, meaning the Tsuchigumo Prime can deal out a
    surprising amount of damage at range. However, this requires an extensive cooling system of
    15 Clan Double Heat Sinks to keep heat within manageable margins, though repeatedly firing
    the PPC will still quickly lead to a shutdown. To fulfill its scout role, it has a Beagle
    Active Probe for detecting other stealth units as well as approaching enemies in general.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo-Composite               3.00                     
Engine:                                      320 XXL                   7.50                     
    Walking MP:                                 8                                               
    Running MP:                                 12                                              
    Jumping MP:                                 8                                               
Heat Sinks (Double):                         15 [30]                   5.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                   64                     4.00                     
    Type:                                  Stealth (IS)                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      12              8       
    Center Torso (rear):                               2       
    R/L Torso:                         10              8       
    R/L Torso (rear):                                  1       
    R/L Arm:                            6              7       
    R/L Leg:                           10              7       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Angel ECM Suite                                           H                 2          2.00             
2 Jump Jets                                               CT                2          1.00             
3 Jump Jets                                               RT                3          1.50             
Beagle Active Probe (IS)                                  LT                2          1.50             
3 Jump Jets                                               LT                3          1.50             
ER PPC w/ Capacitor                                       LA                3          7.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 28
TP: BM,  SZ: 2,  TMM: 3,  MV: 16"j
Damage: (S) 1 / (M) 1 / (L) 1,  OV: 0
Armor (A): 2,  Structure (S): 2
Specials: AECM, ENE, OMNI, PRB, RCN, STL