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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Heretic (Incursor) Prime
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            100
Role:               Juggernaut
Configuration:      Biped OmniMech
Era/Year:           Jihad / 3073
Rules (Current):    Experimental (Extinct)
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         164,538,333 C-Bills
Battle Value:       3,484

Chassis:              EC X42 Endo-Composite
Power Plant:          Omega Superlight 400 XXL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  [86.4 kph]
Jump Jets:            None
    Jump Capacity:    None
Armor:                FL-Composite X5 Ferro-Lamellor
Armament:             
    2 Improved Heavy Large Lasers
    1 SC Archer 9 Improved ATM 9
    2 Improved Heavy Medium Lasers
Manufacturer:         Kerensky Memorial Manufacturing
    Primary Factory:  Strana Mechty
Communications:       SC EncCom with Nova CEWS
Targeting & Tracking: SC Aimbot Armored with Advanced Targeting Computer

================================================================================================
Overview:
    The only variant of the massive Heretic/Incursor Society Assault 'Mech used by the Society
    themselves, the Prime configuration is a frontline juggernaut meant to completely deny
    charging units ground with its close-range weapons and extremely hardy armor.

Capabilities:
    The main weapons of the Heretic Prime are its two arm-mounted Improved Heavy Large Lasers
    and two Improved Heavy Medium Lasers, linked up to a right torso Targeting Computer to make
    them nearly pinpoint accurate at their intended range. To back that up an Improved ATM-9 is
    mounted in the left torso with one ton of ammunition in the right, typically IMP missiles to
    disable enemy units or HE missiles to further increase its close-range potential. Said ton
    of reloads are protected by CASE.
    
    A Nova CEWS is included as a Society staple as well. Two more Double Heat Sinks are added to
    make the heat manageable with volley fire.
    
    DESIGN QUIRKS: Improved Targeting (Short), Protected Actuators,  Difficult to Eject

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo-Composite               7.50                     
Engine (Armored):                            400 XXL                  17.50                     
    Walking MP:                                 4                                               
    Running MP:                               6 [8]                                             
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  4.00                     
Cockpit (Armored):                        Torso-Mounted                4.00                     
Armor Factor:                                  307                    22.00                     
    Type:                                 Ferro-Lamellor                                        

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             50       
    Center Torso (rear):                              12       
    R/L Torso:                         21             34       
    R/L Torso (rear):                                  8       
    R/L Arm:                           17             34       
    R/L Leg:                           21             42       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
MASC (Armored)                                            H                 4          4.00             
Improved ATM 9 (Ammo 7) [IMP]                             RT                1          1.00             
Nova CEWS (Armored)                                       RT                1          1.50             
Targeting Computer (Armored)                              RT                2          2.00             
Improved ATM 9 (Armored)                                  LT                4          5.00             
Improved Heavy Large Laser (Armored)                      RA                3          4.00             
Improved Heavy Medium Laser                               RA                2          1.00             
Improved Heavy Large Laser (Armored)                      LA                3          4.00             
Improved Heavy Medium Laser                               LA                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 63
TP: BM,  SZ: 4,  TMM: 2,  MV: 10"
Damage: (S) 4 / (M) 3 / (L) 1,  OV: 4
Armor (A): 12,  Structure (S): 4
Specials: ARM, CASE, CR, ECM, MHQ1, NOVA, OMNI, PRB, RCN