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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Ironwall (Jakal) Z
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            70
Role:               Brawler
Configuration:      Biped OmniMech
Era/Year:           Civil War / 3064
Rules (Current):    Experimental (Extinct)
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         27,794,858 C-Bills
Battle Value:       2,646

Chassis:              SC Mechty CIV Endo Steel
Power Plant:          SC Advanced 350 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                SC Bastion Ferro-Fibrous
Armament:             
    1 SC Archer 12 Improved ATM 12
    1 SC Striker 10 Ultra AC/10
    2 SC Pinpoint M Medium Pulse Lasers
    3 SC Cluster Anti-Battle Armor Pods
Manufacturer:         Kerensky Memorial Manufacturing
    Primary Factory:  Strana Mechty
Communications:       SC EncCom with Nova CEWS
Targeting & Tracking: SC Aimbot with Advanced Targeting Computer

================================================================================================
Overview:
    The Jakal variant used by the Society rebellion against the Clans, the Jakal Z was intended
    to be a heavy supply line defender. To that end, it fully took advantage of the fact it was
    never far from those capable of reloading it by using a very ammo-dependant loadout. Even
    with this less glamorous role it was kitted out as if it were to fight on the frontlines, as
    it was still an important job. Of course, after the Society was crushed, all Jakhal Z units
    were stripped down of their dishonorable technology and coverted into non-tainted variants.

Capabilities:
    As a Society 'Mech, the Ironwall Z came with a Nova CEWS for evening the playing field
    against Clan warriors - this was the main piece of technology that doomed the variant to
    being considered an affront to zellbrigen and made extinct. To then stack the odds against
    the Clans, it mounts a bleeding-edge Targeting Computer so that it can have that inherent
    advantages while jamming them on its enemies. It also has a backup Active Probe in case the
    Nova is somehow destroyed so it can still detect enemy units attempting to sabotage supply
    lines.
    
    For its actual weapons, it uses an Improved ATM-12 with 3 tons of CASE-protected ammo as its
    primary long-ranged option. An Ultra AC/10 comes into play at medium range, and for close
    range (or if it somehow runs out of ammo despite usually being near a supply line) two
    Medium Pulse Lasers are available. This loadout is very much proofed from overheating, the
    default amount of double heat sinks being more than enough.
    
    To defend itself against Clan Elementals, three Anti-Battle Armor pods are mounted across
    the 'Mech, and to ensure the survival of valuable pilots a Full-Head Ejection System is
    installed.
    
    DESIGN QUIRKS: Full-Head Ejection System, Improved Targeting (All)

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                       350 XL                  15.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  211                    11.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             31       
    Center Torso (rear):                               7       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Arm:                           11             22       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Anti-Battle Armor Pod                                     H                 1          1.00             
Active Probe                                              RT                1          1.00             
Anti-Battle Armor Pod                                     RT                1          1.00             
Improved ATM 12 (Ammo 5)                                  RT                1          1.00             
Improved ATM 12 (Ammo 5) [ER]                             RT                1          1.00             
Improved ATM 12 (Ammo 5) [HE]                             RT                1          1.00             
Targeting Computer                                        RT                3          3.00             
Anti-Battle Armor Pod                                     LT                1          1.00             
Improved ATM 12                                           LT                5          7.00             
Nova CEWS                                                 LT                1          1.50             
Ultra AC/10 (Ammo 10)                                     LT                1          1.00             
2 Medium Pulse Lasers                                     RA                2          4.00             
Ultra AC/10                                               LA                4         10.00             

Note: Equipped with Full-Head Ejection System

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 62
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"
Damage: (S) 7 / (M) 6 / (L) 3,  OV: 0
Armor (A): 7,  Structure (S): 4
Specials: CASE, ECM, IATM4/2/1, MHQ1, NOVA, OMNI, PRB, RCN