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                 BattleMech Technical Readout

Name/Model:         Ironwall (Jakal) I
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            70
Role:               Brawler
Configuration:      Biped OmniMech
Era/Year:           Jihad / 3080
Rules (Current):    Standard
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         21,983,833 C-Bills
Battle Value:       2,728

Chassis:              H-4 C75 Endo Steel
Power Plant:          Consolidated 350 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Composite A-4 Ferro-Fibrous with CASE II
Armament:             
    1 Lorentz Hyper T32 Hyper-Assault Gauss 40
    2 Nova MK3I Improved Heavy Large Lasers
    1 Pulsar MK1 Small Pulse Laser
Manufacturer:         Complex H-4 CCC, Hector MechWorks Facility Gamma, Huntress Manufacturing Plant DL-6
    Primary Factory:  Homer (CH4CCC), Hector (HMWFG), Huntress (HMPDL6)
Communications:       Build OSJ-41
Targeting & Tracking: HawkEye J340

================================================================================================
Overview:
    Made after the Wars of Reaving, the Ironwall I is exclusively used by Clan Cloud Cobra. It
    is a highly advanced brawler that relies on a massive Hyper-Assault Gauss Rifle and Heavy
    Lasers to deal a large amount of damage in a short timeframe. It is one of the most feared
    sights during Clan warfare in Home Clan space.

Capabilities:
    The main weapon of the Jakal I is a Lorentz Hyper T32 Hyper-Assault Gauss Rifle 40 with CASE
    II protection and 2 tons of ammo, capable of six devastating volleys that can threaten even
    the heaviest armor. It is integrated across the left arm and left torso. The right arm has
    two Nova MK3 Improved Heavy Large Lasers for close-range, capable of melting off over a ton
    of armor in rapid fashion. As an afterthought a Pulsar MK1 Small Pulse Laser is installed in
    the head to deter lighter foes.
    
    16 double heat sinks are used to make heat generation not catastrophic, though a skilled
    pilot is still needed to manage the immense waste heat. MechWarriors assigned to one are
    advised to not fire the HAG 40 and the Improved Heavy Large Lasers at the same time.
    Finally, the 'Mech is visually refreshed with a new H-4 C75 chassis that is also specially
    made to fit the massive HAG 40.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                       350 XL                  15.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         16 [32]                   6.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  211                    11.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             31       
    Center Torso (rear):                               7       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Arm:                           11             22       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Small Pulse Laser                                         H                 1          1.00             
CASE II                                                   LT                1          0.50             
Hyper-Assault Gauss 40 (Ammo 6)                           LT                2          2.00             
2 Improved Heavy Large Lasers                             RA                6          8.00             
Hyper-Assault Gauss 40                                  LA/LT               10        16.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 45
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"
Damage: (S) 5 / (M) 4 / (L) 2,  OV: 2
Armor (A): 7,  Structure (S): 4
Specials: CASEII, FLK2/1/2, OMNI