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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Tanto TTO-2N
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            35
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         5,530,410 C-Bills
Battle Value:       1,029

Chassis:              Koketsujin V1 Standard 
Power Plant:          Hermes 210 XL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Icarus 81 
    Jump Capacity:    120 meters
Armor:                New Samarkand Royal Ferro-Fibrous
Armament:             
    1 Lord's Light 3 Heavy PPC
    2 Shigunga MRM 10s
Manufacturer:         Luthien Armor Works
    Primary Factory:  Luthien
Communications:       Colmax 90
Targeting & Tracking: Bk-309

================================================================================================
Overview:
    The Tanto 2N is the second version of the 1N to be produced, having more production than the
    1N pre-Jihad but still being a limited unit. It changes the Tanto into a sniper by virtue of
    its massive main weapon, while retaining the disposable MRM-10s experiment. This is believed
    to be a more effective role as the MRM-10S suit themselves well as emergency weapons. Even
    so, the decision was made to introduce missile bins for added reliability.

Capabilities:
    The 2N's main change is that it uses a Lord's Light 3 Heavy PPC upon its right shoulder as
    its main weapon, attacking from range. It also retains the two Shigunga MRM-10 launchers
    from the 1N, which are intended in this configuration to buy the 'Mech time to jump away
    from an enemy closing in on it. They're not One-Shot models, though they are still
    disposable.
    
    The speed of the 1N was retained as to allow it to keep up with faster light 'Mechs in its
    lance for the sake of providing fire support to them.
    DESIGN QUIRKS: Jettison-Capable Weapon (MRM-10s), Battlefists

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.50                     
Engine:                                       210 XL                   4.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                           XL                     1.50                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                   62                     3.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      11              8       
    Center Torso (rear):                               2       
    R/L Torso:                          8              8       
    R/L Torso (rear):                                  2       
    R/L Arm:                            6              6       
    R/L Leg:                            8              6       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Heavy PPC                                                 RT                4         10.00             
2 Jump Jets                                               RT                2          1.00             
2 Jump Jets                                               LT                2          1.00             
MRM 10                                                    RA                2          3.00             
MRM 10 (Ammo 24)                                          RA                1          1.00             
MRM 10                                                    LA                2          3.00             
MRM 10 (Ammo 24)                                          LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 23
TP: BM,  SZ: 1,  TMM: 2,  MV: 12"/8"j
Damage: (S) 2 / (M) 3 / (L) 2,  OV: 0
Armor (A): 2,  Structure (S): 2
Specials: JMPW1