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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Annihilator 1X
Designer:           hackercat13@hotmail.com
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         22,775,000 C-Bills
Battle Value:       2,613

Chassis:              Standard
Power Plant:          300 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Standard
    Jump Capacity:    90 meters
Armor:                Light Ferro-Fibrous
Armament:             
    2 Gauss Rifles
    5 Medium X-Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Xander managed to acquire a pair of Annihilators that had been battered and abused, but
    still, it was an incredible coup! He still refuses to answer how he accomplished this, but
    he was giddy as a schoolgirl, disassembling and redesigning the pair, producing two very
    different machines after six months of grueling work.

Capabilities:
    The first issue Xander had to address was the mech's lack of mobility. As one of his senior
    techs put it, "moves like frozen pond water." So in went a bigger power plant, and three
    massive lifters, giving the Annihilator a respectable jumping capability, and increasing the
    ground speed to boot. Then came the weapons! Two massive torso mounted gauss rifles, each
    supplied by 2 tons of ammo give the 1X it's long ranged punch. Backing this up are 5 medium
    x-pulse lasers, two in each arm, and one mounted in the center torso, facing rearward. to
    quote Xander himself, "She's got a butt laser!"

Deployment:
    The faster, more nimble, and multi-range capable machine was immediately purchased by the
    Draconis Combine, and along with it's sister machine, the 2X, taken to Luthien for field
    trials. The DCMS is currently in negotiation for the rights to produce these two mechs, both
    are absolute menaces, while filling slightly different roles.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         15 [30]                   5.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  307                    18.50                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             47       
    Center Torso (rear):                              15       
    R/L Torso:                         21             32       
    R/L Torso (rear):                                 10       
    R/L Arm:                           17             34       
    R/L Leg:                           21             42       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          2.00             
Medium X-Pulse Laser                                    CT (R)              1          2.00             
Gauss Rifle                                               RT                7         15.00             
Gauss Rifle (Ammo 16)                                     RT                2          2.00             
Gauss Rifle                                               LT                7         15.00             
Gauss Rifle (Ammo 16)                                     LT                2          2.00             
2 Medium X-Pulse Lasers                                   RA                2          4.00             
2 Medium X-Pulse Lasers                                   LA                2          4.00             
Jump Jet                                                  RL                1          2.00             
Jump Jet                                                  LL                1          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 51
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"j
Damage: (S) 6 / (M) 6 / (L) 3,  OV: 0
Armor (A): 10,  Structure (S): 4
Specials: REAR1/1/-