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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Striker LRM15
Designer:           Wisecrack
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            35
Configuration:      Combat Vehicle
Era/Year:           Succession Wars / 3025
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         886,635 C-Bills
Battle Value:       622

Movement Type:        Wheeled
Power Plant:          190 Fusion
Cruising Speed:       64.8 kph  
Maximum Speed:        97.2 kph  
Armor:                Standard
Armament:             
    1 LRM 15
    1 Small Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    An Merc refit of the Striker Tank.
    
    The Outback Merc unit has remained tight lipped, but somehow managed to get their hands on a
    number of Pitban 190 Fusion engines. Many of these have been used to upgrade their Striker
    Tanks.

Capabilities:
    This variant of the striker mounts a Pitban 190 Fusion engine capable of  propelling the
    vehicle up to 96 km/h.
    
    The standard Striker armament of an LRM10 and SRM 6 have been replaced with a single LRM15
    fed by three tons of ammunition. This gives the light tank respectable longevity in the
    battlefield.
    A small laser was added as a point defense weapon but rarely ever sees use.

Deployment:
    Standard tactics is to use their long range firepower indirectly, constantly moving to avoid
    counter fire.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.50                     
Engine:                                     190 Fusion                11.50                     
    Cruising MP:                                6                                               
    Flanking MP:                                9                                               
Heat Sinks (Single):                            10                     0.00                     
Control Equipment:                                                     2.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                1.00                     
Armor Factor:                                  104                     6.50                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      24                                              
    R/L Side:                                   20                                              
    Rear:                                       20                                              
    Turret:                                     20                                              

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Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
LRM 15                                                       Turret                7.00         
Small Laser                                                  Turret                0.50         
LRM 15 (Ammo 24)                                              Body                 3.00         

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Alpha Strike Statistics                                                    
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Point Value (PV): 16
TP: CV,  SZ: 1,  TMM: 2,  MV: 12"w
Damage: (S) 1 / (M) 1 / (L) 1
Armor (A): 3,  Structure (S): 2
Specials: IF1, SRCH, TUR(1/1/1, IF1)