Units »Search» Combat Vehicles »Type 6 Light Utility Vehicle Hazardous Material Handler
Design Overview
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Combat Vehicle Technical Readout
Name/Model: Type 6 Light Utility Vehicle Hazardous Material Handler
Designer: Sleeping Dragon
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 6
Configuration: OmniVehicle
Era/Year: Clan Invasion / 3050
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Unavailable
Total Cost: 80,791 C-Bills
Battle Value: 34
Movement Type: Wheeled
Power Plant: 25 Internal Combustion
Cruising Speed: 75.6 kph
Maximum Speed: 118.8 kph
Armor: Standard
Armament:
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Overview:
A common 4x4 militarised utility vehicle manufactured across the Inner Spehre with little to
no direct combat value. Vehicles like this are vital workers of the military machinery used
for a wide variety of tasks that don't warrant a specialised vehicle, but need to be done
anyway. And of course they can be done with a ilitary price tag that's loved by the
manufacturers across all borders.
Capabilities:
At 6 tons the LUV is relatively speedy and has a nice three ton reserve for various utility
equipment. It's protected enough to withstand some small arms fire, but that's about it. Any
sort of dedicated attention will leave this a burning wreck.
Deployment:
There is a good chance that any sort of a vehicle moving in the background of any military
operation or burning on a battlefield is a Type 6 or it's derivate.
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Equipment Mass
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Internal Structure: Standard 1.00
Engine: 25 Internal Combustion 1.00
Cruising MP: 7
Flanking MP: 11
Heat Sinks (Single): 0 0.00
Control Equipment: 0.50
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 0.00
Armor Factor: 8 0.50
Type: Standard
Armor
Value
Front: 2
R/L Side: 2
Rear: 2
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Weapons and Ammo Location Tonnage
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2 Manipulators Front 0.02
Trailer Hitch Rear 0.00
Cargo, Insulated (1 ton) Body 1.00
Dumper Body 0.00
Drone Operating System Body 1.50
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Alpha Strike Statistics
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Point Value (PV): 4
TP: CV, SZ: 1, TMM: 3, MV: 14"w
Damage: (S) 0 / (M) 0 / (L) 0
Armor (A): 0, Structure (S): 1
Specials: CT1, DRO, EE, ENE, HTC, OMNI, SRCH
Distribution
Name/Model: Type 6 Light Utility Vehicle Hazardous Material Handler
Technology: Inner Sphere
Tonnage: 6
Configuration: Wheeled OmniVehicle
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Front
1. Manipulator
2. Manipulator
3. Empty
Left SideBodyRight Side
1. Empty 1. Cargo, Insulated (1 ton) 1. Empty
2. Drone Operating System
3. Dumper
4. Empty
Rear
1. Trailer Hitch
2. Empty
Battle Value Breakdown
Name/Model: Type 6 Light Utility Vehicle Hazardous Material Handler
Technology: Inner Sphere
Tonnage: 6
Configuration: Wheeled OmniVehicle
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Defensive Battle Rating
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Armor (Standard): 8 x 2.5 x 1 20.000
Internal Structure (Standard): 4 x 1.5 x 1 (+) 6.000 = 26.000
Unit Type Modifier: Wheeled (*) 0.80 = 20.800
Defensive Movement Factor: +4 (*) 1.40 = 29.120
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Final Defensive Battle Rating: 29.120
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Offensive Battle Rating
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Total Vehicle Tonnage: 6 / 2 (+) 3.000 = 3.000
Speed Factor: 11 (Flank) (*) 1.760 = 5.280
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Final Offensive Battle Rating: 5.280
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Combat Vehicle Battle Value
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Defensive Battle Rating: 29.120
Offensive Battle Rating: (+) 5.280 = 34.400
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Final BattleMech Battle Value: 34
Alpha Strike Conversion
Name/Model: Type 6 Light Utility Vehicle Hazardous Material Handler
Technology: Inner Sphere
Tonnage: 6
Configuration: Wheeled OmniVehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 6 (less than 40) = 1
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Final Weight/Size Class: 1
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Convert Movement and Movement Modes
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Ground Movement: 7 (Cruise) = 14"
Wheeled Motive Type = 14"w
Ground Target Movement Modifier at 14" is 3
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Final Movement and Movement Modes: 14"w
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
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Final Short Range Damage Value: 0
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
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Final Medium Range Damage Value: 0
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Standard: 8 armor points x 1 8.000 = 8.000
Armor Factor Conversion (/) 30 = 0.267
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Final Armor Value: 0
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Convert Structure
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Standard: 4 structure points 4.000 = 4.000
Structure Conversion (/) 10 = 0.400
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Final Structure Value: 1
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Determine Special Abilities
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Unit is equipped with 1 tons of Cargo = CT1
Unit is equipped with Drone Operating System = DRO
Unit is equipped with an Internal Combustion engine = EE
Unit contains no explosive components = ENE
Unit is equipped with Trailer Hitch = HTC
Unit utilizes modular (Omni) technology = OMNI
Unit is a Combat Vehicle = SRCH
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 0.000
Defensive Interaction Rating:
Armor Factor 0 (Armor) x 1.7 (Wheeled) = 0.000
Structure Factor 1 (Structure) x 1.0 (Other Unit) (+) 1.000 = 1.000
Defense Factor 1 + {[3 (14" Move)] x 0.25} (*) 1.750 = 1.750
Final DIR Round to nearest half point = 2.000
Unit's Defensive Value:
Movement Factor 1.75 (0.25 per 2") = 1.750
Final DIR Defensive Interaction Rating (+) 2.000 = 3.750
Unit's Final Point Value:
Offensive Value = 0.000
Defensive Value (+) 3.750 = 3.750
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Final Point Value: 4
Cost Breakdown
Name/Model: Type 6 Light Utility Vehicle Hazardous Material Handler
Technology: Inner Sphere
Tonnage: 6
Configuration: Wheeled OmniVehicle
======================================================================================================
Structural Cost
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Armor (Standard) (8 pts) 0.5 x 10,000 5,000.00
Internal Structure (Standard) 1.0 x 10,000 (+) 10,000.00 = 15,000.00
Control Components 0.5 x 10,000 (+) 5,000.00 = 20,000.00
Engine (Internal Combustion) (1,250 x 25 x 6) / 75 (+) 2,500.00 = 22,500.00
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Total Structural Cost 22,500.00
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Weapons and Equipment Cost
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Cargo, Insulated (1 ton) 2 x 125 250.00
Drone Operating System 5,000 + (1.5 x 10,000) (+) 20,000.00 = 20,250.00
Dumper 5,000 (+) 5,000.00 = 25,250.00
Manipulator 7,500 (+) 7,500.00 = 32,750.00
Manipulator 7,500 (+) 7,500.00 = 40,250.00
Trailer Hitch 0 (+) 0.00 = 40,250.00
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Total Weapons and Equipment Cost 40,250.00
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Combat Vehicle Cost
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Structural Cost 22,500.00
Weapons and Equipment Cost (+) 40,250.00 = 62,750.00
Omni Conversion Cost 62,750.00 x 0.25 (+) 15,687.50 = 78,437.50
Combat Vehicle Cost Multiplier 1 + (6 / 200) (*) 1.03 = 80,790.63
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Final Combat Vehicle Cost 80,791.00