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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Cobra H.I.S.S. Mark-I GH7c
Designer:           knave1
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            10
Configuration:      Combat Vehicle
Era/Year:           Star League / 2780
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         332,750 C-Bills
Battle Value:       365

Movement Type:        Tracked
Power Plant:          Nitro-Injected Computer-assisted Engine 60 XL
Cruising Speed:       64.8 kph  
Maximum Speed:        97.2 kph  
Armor:                Shell Proof Tinted Canopy
Armament:             
    2 Thermal Propulsion XTX-a20b Medium Lasers
Manufacturer:         M.A.R.S. Industries
    Primary Factory:  Cobra Island
Communications:       Turret/cockpit two-way communicator
Targeting & Tracking: Low-level light and infrared scanners

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Overview:
    The Cobra High Speed Sentry (H.I.S.S.) Tank has been the dominant tank used by Cobra forces
    since the organization's inception. The H.I.S.S. has been upgraded and remodeled over time,
    but all variants share a similar general design, featuring dorsal mounted cannons.
    
    The HISS was developed to fulfill two separate needs on the battle field, anti-personnel and
    heavy armor. The H.I.S.S. tank is the most versatile and deadly opposition on any
    battlefield. Whether on city streets or through the dense jungle, the H.I.S.S. can outrun,
    out-maneuver, and out perform anything in its class. Built with a modular design allowing
    Cobra's technicians to easily replace and repair battle damaged units with maximum
    efficiency. Although specialized drivers are selected to pilot most H.I.S.S. tanks, the
    cockpit design is simple enough for almost any basic trooper to understand and operate.
    
    The Mark-I GH7c is the iconic black H.I.S.S. Tank. It is fast, with a sleek profile, but it
    is lightly armored, so it was more of an Armored Fighting Vehicle then a true Main Battle
    Tank. The general in-expense and ease of maintenance makes this model a well-produced and
    well-used combat platform within Cobra's ground force — even to this day.

Capabilities:
    Weight: 10 tons.
    Speed: (fully loaded) 75 mph road; 60 mph cross country.
    Range: (fully loaded) 275 miles.
    Armament: Dorsal–mounted, twin medium lasers
    Key Electronics: Low-level light and infrared scanners plus micro-resolution radar (for
    high-speed maneuvering and personnel motion detection).
    TV Cartoon Accurate!

Deployment:
    Cobra

Variants:
    Mark-0 (prototype)
    Septic H.I.S.S.
    Arctic H.I.S.S. AH8c
    Crimson S.M.S. GH7c

Notable MechWarriors:
    H.I.S.S. Drivers
    Track-Vipers
    H.I.S.S. Commanders
    Rip-it (fleet commander)
    Crimson Guard Immortal

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  1.00                     
Engine:                                       60 XL                    1.50                     
    Cruising MP:                                6                                               
    Flanking MP:                                9                                               
Heat Sinks (Single):                            10                     0.00                     
Control Equipment:                                                     0.50                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                0.50                     
Armor Factor:                                   72                     4.50                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      16                                              
    R/L Side:                                   16                                              
    Rear:                                       12                                              
    Turret:                                     12                                              

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Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
2 Medium Lasers                                              Turret                2.00         

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Alpha Strike Statistics                                                    
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Point Value (PV): 11
TP: CV,  SZ: 1,  TMM: 2,  MV: 12"t
Damage: (S) 1 / (M) 1 / (L) 0
Armor (A): 2,  Structure (S): 1
Specials: ENE, SRCH, TUR(1/1/-)