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Combat Vehicle Technical Readout
Name/Model: Cobra H.I.S.S. Mark-I GH7c
Designer: knave1
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 10
Configuration: Combat Vehicle
Era/Year: Star League / 2780
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 332,750 C-Bills
Battle Value: 365
Movement Type: Tracked
Power Plant: Nitro-Injected Computer-assisted Engine 60 XL
Cruising Speed: 64.8 kph
Maximum Speed: 97.2 kph
Armor: Shell Proof Tinted Canopy
Armament:
2 Thermal Propulsion XTX-a20b Medium Lasers
Manufacturer: M.A.R.S. Industries
Primary Factory: Cobra Island
Communications: Turret/cockpit two-way communicator
Targeting & Tracking: Low-level light and infrared scanners
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Overview:
The Cobra High Speed Sentry (H.I.S.S.) Tank has been the dominant tank used by Cobra forces
since the organization's inception. The H.I.S.S. has been upgraded and remodeled over time,
but all variants share a similar general design, featuring dorsal mounted cannons.
The HISS was developed to fulfill two separate needs on the battle field, anti-personnel and
heavy armor. The H.I.S.S. tank is the most versatile and deadly opposition on any
battlefield. Whether on city streets or through the dense jungle, the H.I.S.S. can outrun,
out-maneuver, and out perform anything in its class. Built with a modular design allowing
Cobra's technicians to easily replace and repair battle damaged units with maximum
efficiency. Although specialized drivers are selected to pilot most H.I.S.S. tanks, the
cockpit design is simple enough for almost any basic trooper to understand and operate.
The Mark-I GH7c is the iconic black H.I.S.S. Tank. It is fast, with a sleek profile, but it
is lightly armored, so it was more of an Armored Fighting Vehicle then a true Main Battle
Tank. The general in-expense and ease of maintenance makes this model a well-produced and
well-used combat platform within Cobra's ground force — even to this day.
Capabilities:
Weight: 10 tons.
Speed: (fully loaded) 75 mph road; 60 mph cross country.
Range: (fully loaded) 275 miles.
Armament: Dorsal–mounted, twin medium lasers
Key Electronics: Low-level light and infrared scanners plus micro-resolution radar (for
high-speed maneuvering and personnel motion detection).
TV Cartoon Accurate!
Deployment:
Cobra
Variants:
Mark-0 (prototype)
Septic H.I.S.S.
Arctic H.I.S.S. AH8c
Crimson S.M.S. GH7c
Notable MechWarriors:
H.I.S.S. Drivers
Track-Vipers
H.I.S.S. Commanders
Rip-it (fleet commander)
Crimson Guard Immortal
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Equipment Mass
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Internal Structure: Standard 1.00
Engine: 60 XL 1.50
Cruising MP: 6
Flanking MP: 9
Heat Sinks (Single): 10 0.00
Control Equipment: 0.50
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 0.50
Armor Factor: 72 4.50
Type: Standard
Armor
Value
Front: 16
R/L Side: 16
Rear: 12
Turret: 12
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Weapons and Ammo Location Tonnage
------------------------------------------------------------------------------------------------
2 Medium Lasers Turret 2.00
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Alpha Strike Statistics
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Point Value (PV): 11
TP: CV, SZ: 1, TMM: 2, MV: 12"t
Damage: (S) 1 / (M) 1 / (L) 0
Armor (A): 2, Structure (S): 1
Specials: ENE, SRCH, TUR(1/1/-)
Distribution
Name/Model: Cobra H.I.S.S. Mark-I GH7c
Technology: Inner Sphere
Tonnage: 10
Configuration: Tracked Combat Vehicle
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Front
1. Empty
Left SideBodyRight SideTurret
1. Empty 1. Empty 1. Empty 1. Medium Laser
2. Medium Laser
3. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Cobra H.I.S.S. Mark-I GH7c
Technology: Inner Sphere
Tonnage: 10
Configuration: Tracked Combat Vehicle
==========================================================================
Defensive Battle Rating
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Armor (Standard): 72 x 2.5 x 1 180.000
Internal Structure (Standard): 5 x 1.5 x 1 (+) 7.500 = 187.500
Unit Type Modifier: Tracked (*) 0.90 = 168.750
Defensive Movement Factor: +3 (*) 1.30 = 219.375
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Final Defensive Battle Rating: 219.375
==========================================================================
Offensive Battle Rating
--------------------------------------------------------------------------
Offensive Equipment:
Medium Laser 46.000
Medium Laser (+) 46.000 = 92.000
Total Vehicle Tonnage: 10 / 2 (+) 5.000 = 97.000
Speed Factor: 9 (Flank) (*) 1.500 = 145.500
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Final Offensive Battle Rating: 145.500
==========================================================================
Combat Vehicle Battle Value
--------------------------------------------------------------------------
Defensive Battle Rating: 219.375
Offensive Battle Rating: (+) 145.500 = 364.875
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Final BattleMech Battle Value: 365
Alpha Strike Conversion
Name/Model: Cobra H.I.S.S. Mark-I GH7c
Technology: Inner Sphere
Tonnage: 10
Configuration: Tracked Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 10 (less than 40) = 1
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Final Weight/Size Class: 1
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Convert Movement and Movement Modes
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Ground Movement: 6 (Cruise) = 12"
Tracked Motive Type = 12"t
Ground Target Movement Modifier at 12" is 2
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Final Movement and Movement Modes: 12"t
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
Medium Laser (TU) (+) 0.500 = 0.500
Medium Laser (TU) (+) 0.500 = 1.000
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.0
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Final Short Range Damage Value: 1
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
Medium Laser (TU) (+) 0.500 = 0.500
Medium Laser (TU) (+) 0.500 = 1.000
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.0
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Final Medium Range Damage Value: 1
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Standard: 72 armor points x 1 72.000 = 72.000
Armor Factor Conversion (/) 30 = 2.400
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Final Armor Value: 2
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Convert Structure
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Standard: 5 structure points 5.000 = 5.000
Structure Conversion (/) 10 = 0.500
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Final Structure Value: 1
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Determine Special Abilities
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Unit contains no explosive components = ENE
Unit is a Combat Vehicle = SRCH
Unit is equipped with turret mounted weapons = TUR(1/1/-)
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 1 (Short) + 1 (Medium) + 1 (Medium) + 0 (Long) = 3.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 3.000
Defensive Interaction Rating:
Armor Factor 2 (Armor) x 1.8 (Tracked) = 3.600
Structure Factor 1 (Structure) x 1.0 (Other Unit) (+) 1.000 = 4.600
Defense Factor 1 + {[2 (12" Move)] x 0.1} (*) 1.200 = 5.520
Final DIR Round to nearest half point = 5.500
Unit's Defensive Value:
Movement Factor 1.5 (0.25 per 2") = 1.500
Final DIR Defensive Interaction Rating (+) 5.500 = 7.000
Unit's Final Point Value:
Offensive Value = 3.000
Defensive Value (+) 7.000 = 10.000
Agile [2 (TMM) - 1] x 1 (Medium) (+) 1.000 = 11.000
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Final Point Value: 11
Cost Breakdown
Name/Model: Cobra H.I.S.S. Mark-I GH7c
Technology: Inner Sphere
Tonnage: 10
Configuration: Tracked Combat Vehicle
=======================================================================================================
Structural Cost
-------------------------------------------------------------------------------------------------------
Armor (Standard) (72 pts) 4.5 x 10,000 45,000.00
Internal Structure (Standard) 1.0 x 10,000 (+) 10,000.00 = 55,000.00
Control Components 0.5 x 10,000 (+) 5,000.00 = 60,000.00
Engine (XL) (20,000 x 60 x 10) / 75 (+) 160,000.00 = 220,000.00
Turret 0.5 x 5,000 (+) 2,500.00 = 222,500.00
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Total Structural Cost 222,500.00
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Weapons and Equipment Cost
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Medium Laser 40,000 40,000.00
Medium Laser 40,000 (+) 40,000.00 = 80,000.00
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Total Weapons and Equipment Cost 80,000.00
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Combat Vehicle Cost
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Structural Cost 222,500.00
Weapons and Equipment Cost (+) 80,000.00 = 302,500.00
Combat Vehicle Cost Multiplier 1 + (10 / 100) (*) 1.1 = 332,750.00
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Final Combat Vehicle Cost 332,750.00