Units »Search» Combat Vehicles »Paramour Mobile Repair Vehicle
Design Overview
Generate in
format
Combat Vehicle Technical Readout
Name/Model: Paramour Mobile Repair Vehicle
Designer: IIIIllllllIllIIIIIllll
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 60
Configuration: Combat Vehicle
Era/Year: Star League / 2470
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 2,032,000 C-Bills
Battle Value: 575
Movement Type: Tracked
Power Plant: 240 Fusion
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Armor: Standard
Armament:
1 Machine Gun
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
This design is canon https://www.sarna.net/wiki/Paramour
Thank you, patrick, for bringing it to mordel, all credit to him
Sarna description
The Paramour was developed by the Free Worlds League prior to joining the Star League. It
was expressly designed to provide the Free Worlds League Military with a unit that would
keep them on par with the SLDF. Rather than compete with weapons systems, the manufacturers
decided to provide the best logistical vehicle they could. The manufacturers put everything
they had learned creating luxury rough-terrain vehicles into the Paramour, and the design
was a tremendous success. The FWLM purchased every Paramour produced.
Strangely, the attention to detail and high quality of the Paramour led to it being derided
by Star League officers who served near them. Often the Paramour was used by prima donnas
more interested in uniforms than duties. However, when called upon to service combat units,
these officers and crews entered action and provided high quality service that eventually
won over their critics. During the Jihad several of these vehicles were refitted with a
Mobile Field Base and used by the Regulan Hussars.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 6.00
Engine: 240 Fusion 17.50
Cruising MP: 4
Flanking MP: 6
Heat Sinks (Single): 10 0.00
Control Equipment: 3.00
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 0.00
Armor Factor: 184 11.50
Type: Standard
Armor
Value
Front: 59
R/L Side: 46
Rear: 33
================================================================================================
Weapons and Ammo Location Tonnage
------------------------------------------------------------------------------------------------
Machine Gun Front 0.50
Lift Hoist Right Side 3.00
Lift Hoist Left Side 3.00
Cargo, Standard (15 tons) Rear 15.00
Machine Gun (Ammo 100) Body 0.50
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 13
TP: CV, SZ: 3, TMM: 1, MV: 8"t
Damage: (S) 0* / (M) 0 / (L) 0
Armor (A): 6, Structure (S): 3
Specials: CT15, SRCH
Distribution
Name/Model: Paramour Mobile Repair Vehicle
Technology: Inner Sphere
Tonnage: 60
Configuration: Tracked Combat Vehicle
============================================================================================
Front
1. Machine Gun
2. Empty
Left SideBodyRight Side
1. Lift Hoist 1. Machine Gun (Ammo 100) 1. Lift Hoist
2. Empty 2. Empty 2. Empty
Rear
1. Cargo, Standard (15 ton)
2. Empty
Battle Value Breakdown
Name/Model: Paramour Mobile Repair Vehicle
Technology: Inner Sphere
Tonnage: 60
Configuration: Tracked Combat Vehicle
===========================================================================
Defensive Battle Rating
---------------------------------------------------------------------------
Armor (Standard): 184 x 2.5 x 1 460.000
Internal Structure (Standard): 24 x 1.5 x 1 (+) 36.000 = 496.000
Unit Type Modifier: Tracked (*) 0.90 = 446.400
Defensive Movement Factor: +2 (*) 1.20 = 535.680
---------------------------------------------------------------------------
Final Defensive Battle Rating: 535.680
===========================================================================
Offensive Battle Rating
---------------------------------------------------------------------------
Offensive Equipment:
Machine Gun 5.000
Machine Gun (Ammo 100) (+) 0.500 = 5.500
Total Vehicle Tonnage: 60 / 2 (+) 30.000 = 35.500
Speed Factor: 6 (Flank) (*) 1.120 = 39.760
---------------------------------------------------------------------------
Final Offensive Battle Rating: 39.760
===========================================================================
Combat Vehicle Battle Value
---------------------------------------------------------------------------
Defensive Battle Rating: 535.680
Offensive Battle Rating: (+) 39.760 = 575.440
---------------------------------------------------------------------------
Final BattleMech Battle Value: 575
Alpha Strike Conversion
Name/Model: Paramour Mobile Repair Vehicle
Technology: Inner Sphere
Tonnage: 60
Configuration: Tracked Combat Vehicle
=============================================================================================================
Determine Unit Type
-------------------------------------------------------------------------------------------------------------
Ground Units: Combat Vehicle = CV
-------------------------------------------------------------------------------------------------------------
Final Unit Type: CV
=============================================================================================================
Determine Weight/Size Class
-------------------------------------------------------------------------------------------------------------
Tonnage: 60 (greater than or equal to 60 and less than 80) = 3
-------------------------------------------------------------------------------------------------------------
Final Weight/Size Class: 3
=============================================================================================================
Convert Movement and Movement Modes
-------------------------------------------------------------------------------------------------------------
Ground Movement: 4 (Cruise) = 8"
Tracked Motive Type = 8"t
Ground Target Movement Modifier at 8" is 1
-------------------------------------------------------------------------------------------------------------
Final Movement and Movement Modes: 8"t
=============================================================================================================
Determine Short Range Damage Value
-------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
Machine Gun (+) 0.200 = 0.200
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.2
-------------------------------------------------------------------------------------------------------------
Final Short Range Damage Value: 0*
=============================================================================================================
Determine Medium Range Damage Value
-------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
-------------------------------------------------------------------------------------------------------------
Final Medium Range Damage Value: 0
=============================================================================================================
Determine Long Range Damage Value
-------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
-------------------------------------------------------------------------------------------------------------
Final Long Range Damage Value: 0
=============================================================================================================
Convert Armor
-------------------------------------------------------------------------------------------------------------
Standard: 184 armor points x 1 184.000 = 184.000
Armor Factor Conversion (/) 30 = 6.133
-------------------------------------------------------------------------------------------------------------
Final Armor Value: 6
=============================================================================================================
Convert Structure
-------------------------------------------------------------------------------------------------------------
Standard: 24 structure points 24.000 = 24.000
Structure Conversion (/) 10 = 2.400
-------------------------------------------------------------------------------------------------------------
Final Structure Value: 3
=============================================================================================================
Determine Special Abilities
-------------------------------------------------------------------------------------------------------------
Unit is equipped with 15 tons of Cargo = CT15
Unit is a Combat Vehicle = SRCH
=============================================================================================================
Determine Point Value
-------------------------------------------------------------------------------------------------------------
Unit's Offensive Value:
Attack Damage Factor 0.5 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.500
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 0.500
Defensive Interaction Rating:
Armor Factor 6 (Armor) x 1.8 (Tracked) = 10.800
Structure Factor 3 (Structure) x 1.0 (Other Unit) (+) 3.000 = 13.800
Defense Factor 1 + {[1 (8" Move)] x 0.1} (*) 1.100 = 15.180
Final DIR Round to nearest half point = 15.000
Unit's Defensive Value:
Movement Factor 1 (0.25 per 2") = 1.000
Final DIR Defensive Interaction Rating (+) 15.000 = 16.000
Unit's Final Point Value:
Offensive Value = 0.500
Defensive Value (+) 16.000 = 16.500
Brawler 16.5 (Subtotal) * 0.25 (6 to 10" Move; Short-only) (-) 4.000 = 12.500
-------------------------------------------------------------------------------------------------------------
Final Point Value: 13